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hyperfool

Wood in the Woods

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i think that firewood should spawn in the woods. if not Spawn, then add a new tool item Axe so that you can go and loot a tree while u have the axe in your inventory. it just seems like right now im running around a forest dying of cold and i cant find any wood...

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Searched for this suggestion,pushing it back up.


Specifically, loot spawns in the woods that only generate wood.

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Uhh, leechman? Do you constantly have that on your clipboard, ready for Ctrl-V? I mean, you're always right, but usually when I see a post of yours, it is exactly this.

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I think "firewood" and "hatchets" needlessly complicate the game. Who needs a "build the fire" mini game? Firewood is literally laying all over a forest floor. Make matches have limited uses and get rid of this craziness. Perhaps add a "rare" lighter! That has the same end.

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I think "firewood" and "hatchets" needlessly complicate the game. Who needs a "build the fire" mini game? Firewood is literally laying all over a forest floor. Make matches have limited uses and get rid of this craziness. Perhaps add a "rare" lighter! That has the same end.

I didn't consider limiting matches over limiting firewood. I'm changing my vote and aiming it at this suggestion. This would solve the need for firewood, and those complaining fire doesn't last long enough. They could keep they're fire going as long as they had matches to keep it going.

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I think "firewood" and "hatchets" needlessly complicate the game. Who needs a "build the fire" mini game? Firewood is literally laying all over a forest floor. Make matches have limited uses and get rid of this craziness. Perhaps add a "rare" lighter! That has the same end.

I didn't consider limiting matches over limiting firewood. I'm changing my vote and aiming it at this suggestion. This would solve the need for firewood' date=' and those complaining fire doesn't last long enough. They could keep they're fire going as long as they had matches to keep it going.

[/quote']

It would probably be easier(not to mention more realistic) to make a fire burn indefinitely until someone puts it out or leaves the area for long enough. After all, it's not like you need matches to keep a fire going: Simply adding more wood does that(you don't even need any special tools for that, as there is an enormous amout of deadfall and undergrowth in any decent forest). You only need matches(or a lighter) to start the fire in the first place.

I was also thinking the same thing as the OP earlier today: "If my character freezes to death because he can't find any wood while wandering through a FOREST, he probably deserves to die anyway"

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I think "firewood" and "hatchets" needlessly complicate the game. Who needs a "build the fire" mini game? Firewood is literally laying all over a forest floor. Make matches have limited uses and get rid of this craziness. Perhaps add a "rare" lighter! That has the same end.

I didn't consider limiting matches over limiting firewood. I'm changing my vote and aiming it at this suggestion. This would solve the need for firewood' date=' and those complaining fire doesn't last long enough. They could keep they're fire going as long as they had matches to keep it going.

[/quote']

It would probably be easier(not to mention more realistic) to make a fire burn indefinitely until someone puts it out or leaves the area for long enough. After all, it's not like you need matches to keep a fire going: Simply adding more wood does that(you don't even need any special tools for that, as there is an enormous amout of deadfall and undergrowth in any decent forest). You only need matches(or a lighter) to start the fire in the first place.

I was also thinking the same thing as the OP earlier today: "If my character freezes to death because he can't find any wood while wandering through a FOREST, he probably deserves to die anyway"

I agree! Just limit matches for starting a fire. Have the fire burn say, 10 minutes. If someone is there, they can click on the fire and select "tend fire" and it will burn for another 10 minutes. Other options could be "cook meat", "warm self", "dry clothes" etc.... If they leave, it goes out after 10 minutes and if they forget to tend it, then it goes out and you have to use another match to start it again.

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