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Recon-Unit

[ Revised function of the Czech Vest Pouch ] (Extra Inv Slots)

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As most of you have already seen this particular small backpack in common loot areas and know if it's obsolete 6 slot size carry space, in which it's use is only really valued to those who somehow managed to lose their backpack and need a quick replacement.

I was originally going to suggest that new starting survivors begin with this backpack instead, but I thought of a better alternative that may make this item a bit more useful.

Since of it's size I figure it could serve more useful as a inventory slot upgrade, as it says "vest pouch" I think of the military front magazine pouches that allow quick access to ammo. It could upgrade both the secondary magazine slot (pistols & bandages) by an extra 2 and also extend the primary magazine slot by 3.

Allowing a survivor/bandit to carry additional supplies / ammo without need to stuff it into his backpack. Also making the vest pouch appear on the front of them. And when it is picked up, the item is shown in the accessory slot.

I figure this would also need a disadvantage or downside so I figure it could do either of the following once equipped.

- once equipped it takes up 4 accessory spaces. Reducing space for other accessories.

- makes it more difficult to move when prone or stamina penalty

- prevents you from carrying larger backpacks (Alice & Coyote "elite")

- only allows you to carry extra ammo and not consumables. (perhaps 2 different vest pouch variants ?)

Hopefully no one else has suggested this, so hope this might be a better use for the Vest Pouch rather than just a useless item that no one will equip in-game.

Edited by Recon-Unit

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I think it would be very difficult to implement this in game. I actually really like your idea about having it as the default backpack, though. If rocket were to do this, I would also suggest starting with only two makarov mags, a can of beans, a full water bottle, and a flashlight. He would also have to up the spawn rates for lower grade backpacks and reduce that of the ALICE pack, as it is currently quite common.

My reasoning for the flashlight is as follows: it is arguably more difficult to use properly than a flare. You can't use it at the same time you are using a pistol, so you would have to choose between light and being able to fight. The flashlight is really worse in all ways, it tells everybody where you are and illuminates a smaller area and makes the game more claustrophobic. The other reduced starting gear should provide more of an incentive to loot more and build up a character instead of just running straight to cherno or elektro to PK.

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Would be good if Rocket if it is possible to get it working.

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Well it could actually be possible, far as I know with the new inventory menu, when you pick up a heavy item like a car engine it removes a certain amount of slots, so what if Rocket changes the slot menu so a survivor has 15 primary slots & 10 secondary already, but with them disabled until the vest pouch is equipped ? So opposite effect of what the heavy items do ?

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Well, alternatively if it's not possible to increase the Primary And Secondary magazine slot limit, then perhaps instead it can be modified to act like a secondary Backpack while allowing you to Carry a main backpack as well ?

Basically once taken it would appear as a smaller icon in the corner of the backpack slot thus allowing ease to select which one to open to store items in. Or as suggested earlier, change it so it takes up 2-4 accessory slots but still has a normal backpack function.

Another alternative would be is it possible to equip this backpack to zombies ? Since maybe a 1 in 50 chance for a zombie to spawn this would be a nice idea since atm they only carry one item per body, at least then you'd get a chance to recover a better stash of loot rather than just getting the bad luck of finding tincans and whiskey bottles on most bodies. Even more so on a military zombie.

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I dare you to try and cram 6 stanag mags, 6 grenades and 8 pistol magazines in an assault vest.

So if anything the vest pouch should expand it to current slots from 8 generic and 6 pistol mag/bandage?

I am sure this will be looked into in a new inventory system we all so crave for.

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I like it. If i'm reading correctly, it would add spaces to the actual inventory, not act as a backpack. I think that'd be very cool, and make it useful to find.

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