jani.ehro@gmail.com 1 Posted May 23, 2012 I like playing games together with my friends. There is no question wether its realistic mode or not. Games are fun when they are played together. I think everyone aggrees on this. And if game chooses a way which punishes players, who want to play together by creating the most stupid systems, then its obiviously broken.Now look... there is not even currently a system to prevent spawning near friends. All it just does is gives you an annoying system to reach your goal...Look at the current spawn system...1. it does not prevent spawning close near your friends2. its a futile stress for character server if ppl have to keep spamming respawn button to spawn near friendsGame: the game itself is designed to be played with friends - is it not?So the question is - why would you give unneccesary obstacles spawning near friends? Obstacles that are not even part of gameplay? (keep spamming respawn)So I think that players in same squad.xml should be able to spawn around same city in a way or another. I earler suggested that it could a a spawn point that you need to take over to let your friends spawn same COASTAL city.And if you speak about realism - tell me in which house does it spawn weapons and items from thin air? Tell me which virus makes people vegetables and makes them run with speed of a horse? Tell me in which realism you could not know your location, but you could magically chat with every surviver in the world with a chatclient. It is stupid to speak about realism in an environment like this. It is just another game, which is implemented in war simulator environment.Making it possible to respawn same location can be "realistic" if thats, if that is what you want to know. I mean - if me and my friend both survive armageddon, we dont spawn billion miles away from each other - no we live close by. And we definately will have bigger chance "spawning" close to eachother than having a chatclient to tell our position to spawn "respawn" over and over again to spawn in same location.Realism comments debunked. You want more? Share this post Link to post Share on other sites
duddbudda 33 Posted May 23, 2012 well when I want to play with my buds I want to bring my silenced M4 so I will meet up rather than respawn 100% of the time, anyone willing to respawn just to go makaroving with a couple buds is playing the wrong game and will get bored soon enoughimo let them, I'll never see them anyway Share this post Link to post Share on other sites
Leechman 8 Posted May 23, 2012 Many people have suggested this before you. Try to use the search function before posting.Talking about realism is pointless, because you could argue the game away in such a fashion. What rocket is trying to create is an authentic experience. Starting alone and having to scavenge your way and then finding other survivors along the way is far more authentic than having a group of 5 guys all start next to each other so they can power down along the beach. Share this post Link to post Share on other sites
gregor (DayZ) 95 Posted May 23, 2012 I guess, is some theoretical way to do this feature. Imagine, somewhere near Kamenka is an abandoned passenger train (which came from the West, where, probably, are several large cities.).Now, wagons (compartments) of this train would be good places to collective spawning. Logically, all these friends must spawn together (for the first time or after they all died in game) and in one server, where is free slots. We can it call even as separate Co-op mission.As we see, theoretical possibility is, only is needed technical achievement... Share this post Link to post Share on other sites