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theshooter

More intensity - I want to feel the thrill!

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Hello,

first of all, I want to say, that I'm in since Operation Flashpoint, and that I play DayZ since april - so I had some very nice moments with this mod.

DayZ is an awesome mod, without a question, but I'm here to give some suggestions, to hopefully receive some feedback.

I'm a guy, who loves excitement, and the dramatic aspekt of something. I think DayZ is nearer than other games to that, but It's just scratching the surface. Think of a scenario, where a guy shoots another guy in his chest. The victim would roll over the ground, crying and praying to the other guy not to kill him. When you shoot someone in DayZ, he/she is just bleeding, but behaves normal. No real crying, or screaming, 'nor begging for the own life. When you run at night through the woods with some zombies after you, in reality you would probably cry, maybe hyperventilate. No sights in DayZ. When I kill someone in the game, I don't want it to be easy (mentally), I want to hear the other persons screams, and so on. Call me a pervert, but I think that this would increase the athmosphere, and you would maybe think twice, before you kill another player. Killing other players is a part of the game, don't get me wrong. Especially when you run out of supplies, you can't avoid this. But you have to think about, that you're killing a human being for your survival. That is totally fine, but the decision should be that hard, like in reality.

Communication is an important thing in DayZ, since it's a social experiment. But sometimes I feel stranded, when I'm trying to contact an other player. Typing something with your keyboard is slow, and it's also taking something away from the athmosphere. I wish I could just scream in my microphone: "Are you friendly or not", rather than typing this with my keyboard. I know, voice chat is already there, but I can't assign a voice from the global channel to a player in the game. Often, when I'm typing, I simply get killed, because I wasn't fast enough. Right now I'm sparing to write, and simply kill the other person, because I dont want to die. I think many other players are thinking the same way, so no real social contact can develope between players. Hearing the localized voice of an other player can lead to confidence, and to no dead people. I would love to see an acre-like communication system implemented.

In general, DayZ has the potential to grow to something unique, but I'm missing the (adult) thrill! Think of a real apocalypse, there would happen some terrible crimes, where I don't want to think about...

I'm sorry, but my english-knowledge is not enough to express my mind and my feelings right, but I guess you got my idea.

I'm also active in game developement (nothing big, just private), and have a sense for things like that. But don't get me wrong, I don't want to tell you what you have to put in the game, I'm just here to give some suggestions, and to deliver my part to the community. My suggestions are maybe not perfect, but the basic approach in DayZ is already there, but a way to weak.

I would love to hear your feedback to my post.

Thank you for your attention.

Greetings from Germany,

TheShooter

Edited by TheShooter

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Unfeasible for several reasons:

1 - it would require a shitload of new animations and coding to be created, just so you can get kicks over killing someone in a more realistic way

2 - it wouldnt change anything, I dont care if some pixels are screaming at me, Im still going to shoot them in the face.

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Unfeasible for several reasons:

1 - it would require a shitload of new animations and coding to be created, just so you can get kicks over killing someone in a more realistic way

2 - it wouldnt change anything, I dont care if some pixels are screaming at me, Im still going to shoot them in the face.

I don't think so. The rolling-animations are already there. (never played arma?) And some more sounds wouldn't be that hard... I would record them by my self if it would be possible.

Pervert

No words...

More feedback please! :)

Edited by TheShooter

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ACRE is really easy to implement in the servers. But than you got the next problem...... getting it to work on the Clients ..... we had some servers running with ACRE and its really nice but before everyone has installed it on its computer and got ts plugin to work it was a hasle.

Other thing with ACRE is that you practicly need all players for the server on 1 TS server. Than you need to figure a control script out so people without a working ACRE cant join, else they can hear everyone....

So yeah would be funny, but to hard to get it going for everyone

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Mhh, yeah, that would be difficult. But why not implementing an own communication-system, which runs directly on the gameserver, and doesn't require teamspeak? Wouldn't be so difficult, the normal voice chat can get modified.

And all can get released with the next DayZ update. So nobody has any issues with installing. :)

In my opinion, this would be very useful for the communication between players, and would give the mod more depht. It would be awesome, when this get implemented. Maybe Rocket is reading this right know.

Thank you for your reply,

TheShooter

PS: I would like to hear some more feedback, regarding my first post in this thread. :)

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I agree with shooter, sometimes running with a fountain of blood rushing from my neck looks a bit silly.

Consider some post apocalyptic movies/television/comics/etc.

1) The Road by Cormac McCarthy. Had a kid, kid survived.

2) The Walking Dead. Had several kids, some died, in horrible horrible ways if you read the comic.

Right now it's kind of a milky mush of forced psychopathic behavior, i.e. KOS because you will likely be killed. That's not enough, it should be filled out more, with say a young couple trying to escape to the north, to sick fucks, to heroes. Some form of communication would go a long way, like a cross for medics, a white flag for friendlies, like the survivors had already figured out how to communicate a bit before you washed up on the beach. I'm all for blood curdling screams when shot, partners yelling "No!!!!!!!!".

Maybe throw in some non-zombie NPC characters, unarmed, that will give you beans if you approach, but usually you will have to save them from a zombie attack first. Imagine rolling along and you see a female running for her life across a field pursued by 5 zeds, and you have to choose to either save her or let her die. Maybe she knows were supplies are hidden.

Anyway, this is a mod and as such doing much outside of Arma2 would be a lot of coding and hackery, but l4d had great voice acting and when a player is down or hanging off a ledge they do their best to add an emotional edge to it. Most human players have terrible voice acting but npcs could go a long way to crank up the emotion. Good ideas Shooter! :D

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Thank you four your feedback, Phineas. I totally agree with you. Good voice acting is very important for the atmosphere. You know, Dayz is on it's way, but the community is here to give some ideas.

Thank you! :)

Best regards,

TheShooter

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Well, this thread is old, but I have some new suggestions, which are fitting into this thread.

Since I only was able to see infected farmers, I would think of an implementation of infected children and women, although this can maybe cause some rating problems?

There were some situations, where I was standing beside a pond, nearly dying of thirst, but I wasn't able to drink some water because I hadn't a water bottle with me. This tiny things are really frustrating.

I would also love to see a stamina system implemented. Nobody can run all day long through the woods with 30+ kg of gear.

The pistoldamage is also awkward. For those who don't know yet, you are wearing a MOLLE-vest, not a ballistical west in DayZ. Nobody I know can survive over 10 shots with the caliber 9x18mm (E.g. Makarov) into the stomach. I would improve the whole medical system. A shot to the liver cannot be fixed by simply bandging, an emergency operation would be neccesary in order to survive. (When you are able to fix the liver at all) So pretty every shot in your torso in crucial.

I would love to hear your opinions to this post.

Best regards,

TheShooter

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