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Gradan

Infected aggro, gun shots and other Hearables

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When Infected hear a shot they should go inspect that location for some time and not directly know where the players is, unless they actually see him.

That inspecting behavior should not trigger always like when they run after something already-->lower chance.

So it will be possible to shoot and hide from them.

I am not sure if it already works like that in the latest update. For throwing cans it works ;)

Is it is even possible to implement that without overload the servers cpu ?

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