U.B.C.S. Ravin 326 Posted July 28, 2012 (edited) Does anyone know the distance you can set off a Satchel Charge? I plan on... blowing up 'the-place-that-shan't-be-named' and putting it up on youtube.It is 300m. Thanks Tenedris Drako. Edited July 28, 2012 by U.B.C.S. Ravin 3 Share this post Link to post Share on other sites
zantiago 119 Posted July 28, 2012 How far can you run on a 30second timer?That's the range, you can experiment on doing the math and calculations yourself :D 2 Share this post Link to post Share on other sites
evulclown@gmail.com 191 Posted July 28, 2012 100m seems to do the trick. You don't need to set a timer, you can "touch off" the bomb too. Share this post Link to post Share on other sites
UndeadAssassin 23 Posted July 28, 2012 i think its bout 150m-200m not 100% sure just 50% sure Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 100m seems to do the trick. You don't need to set a timer, you can "touch off" the bomb too.Ive seen it set off from further than 100m.I am hoping for a max range of 1000m... Because yeah. I don't wanna be near that accursed place. Share this post Link to post Share on other sites
Stubbies 67 Posted July 28, 2012 What what?!?!? I havent played in awhile.. There's Satchel charges now?!?!? Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 What what?!?!? I havent played in awhile.. There's Satchel charges now?!?!?Satchel Charges have been in for awhile. Share this post Link to post Share on other sites
UndeadAssassin 23 Posted July 28, 2012 (edited) go play generic arma 2 and test how far you can getEDIT: and where are you blowing up the cherno hospital of attempting to blow up the nw airfield Edited July 28, 2012 by UndeadAssassin Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 I suppose I could do that Undead. I just thought someone might know.Guess I should get around to flight training also for UH-1's. Share this post Link to post Share on other sites
ODoyleRulez 195 Posted July 28, 2012 What what?!?!? I havent played in awhile.. There's Satchel charges now?!?!?Just rare as all hell. Share this post Link to post Share on other sites
aussiestig 681 Posted July 28, 2012 Can you record your face as well? I'd like to see the disappointment on your face when you realise that 1 satchel charge will do nothing to any buildings except maybe blow out a wall. Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 Can you record your face as well? I'd like to see the disappointment on your face when you realise that 1 satchel charge will do nothing to any buildings except maybe blow out a wall.It will be worth it. Any dent on that structure is worth it to me. Share this post Link to post Share on other sites
de444 7 Posted July 28, 2012 1 satchel charge kills the barracks, if blown inside. Share this post Link to post Share on other sites
Tenebris Draco 63 Posted July 28, 2012 Playing the Base Arma II, Satchel Charges bring down buildings pretty fucking easily. It matters how big the target it is of course, but 1 should do it really. Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 Right, I get the damage, but the range! Nggggk... how far can I be away to still be able to detonate it inside of the location I have place it on? 1 Share this post Link to post Share on other sites
Tenebris Draco 63 Posted July 28, 2012 That I'm not so sure, sorry. I usually don't run far when I touch off an explosive. I'm usually only about 50-100M away from where I set it. Share this post Link to post Share on other sites
UndeadAssassin 23 Posted July 28, 2012 doesn't arma 2 have a firing range for testing crap but if not how many chardges do you have if its 3-4 then test one by placeing pissing off for the desired distance then see if the boom works Share this post Link to post Share on other sites
Yoko (DayZ) 20 Posted July 28, 2012 Satchel charge will not work at the place that should not be named. Its like the Bermuda Triangle everything goes missing when it goes there. Share this post Link to post Share on other sites
Tenebris Draco 63 Posted July 28, 2012 doesn't arma 2 have a firing range for testing crap but if not how many chardges do you have if its 3-4 then test one by placeing pissing off for the desired distance then see if the boom worksIt does, but you need to Unlock shit. (Just checked it) Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 28, 2012 Satchel charge will not work at the place that should not be named. Its like the Bermuda Triangle everything goes missing when it goes there.Really Yoko, you made a post just to mock me! Damn Brits....-Shakes fist at- 1 Share this post Link to post Share on other sites
aussiestig 681 Posted July 28, 2012 Playing the Base Arma II, Satchel Charges bring down buildings pretty fucking easily. It matters how big the target it is of course, but 1 should do it really.It takes 2 to bring down a supermarket. 2 minimum for a hospital, probably 3 Share this post Link to post Share on other sites
Tenebris Draco 63 Posted July 28, 2012 I GOT A NUMBER!!!!300M, just tested it :D 1 Share this post Link to post Share on other sites
UndeadAssassin 23 Posted July 28, 2012 hallalooya praise the lord how did you get that number :huh: Share this post Link to post Share on other sites
Tenebris Draco 63 Posted July 28, 2012 (edited) Loaded up Arma II, placed a Satchel, and ran away from it until the "Touch off bomb" option disappearedAlso put down a personal map marker so I knew the number.Did it in the Editor also :3 Edited July 28, 2012 by Tenebris Draco 1 Share this post Link to post Share on other sites
UndeadAssassin 23 Posted July 28, 2012 you have my beans good man :beans: Share this post Link to post Share on other sites