lockpwnage 2 Posted July 28, 2012 This may have been mentioned seprately before but probly not together.Note: Most almost all of these have been mentioned before I just put them in one thread. So no posts saying (Use search...)Change spawns from the shore. Yes, keep some on the shore but add some inland. This won't make it imbalanced due to people being closer to the north for loot. But you can get some of the same in cherno or electro this will just more real. This will remove newbie campers.Remove telling town you are in at start. Doing this will add a new kick to where you start and everytime it'll be a mystery.Make signs on towns readable. Do this so you can figure out where you are via map.Spawn WITHOUT a backpack. Doing this will allow pouches and small backpacks worth having in the game.Remove spawning near or in towns with no loot what so ever. Yes, some small towns have 1-2 enterable buildings but that is it. Not worth looking just leave to go some other place.Please post comments on this. Some of these may seem bad but think before you post about would these be good or not. Think about the pros and cons and post them! Share this post Link to post Share on other sites
jeijo25 7 Posted July 28, 2012 making town sign's readable would be nice. it's a pain not knowing which way's which Share this post Link to post Share on other sites
Synergy (DayZ) 3 Posted July 28, 2012 Signs already are readable. Learn some Cyrillic - or use a Chernarus Map off the internet. Share this post Link to post Share on other sites