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sappo569

Logic Changes

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Hey guys...

Been playing this great mod for about a week now.

LONG time Bohemia Interactive follower, from the first days of OFP through Resistance and into ARMA territory. (I am sure some on here were not even born when we had OFP)

Anywho, some suggestions I think will ease a lot of the heartache in-game, and coming from a logical (I like to think) point of view.

1) Logical Item Locations

Examples include:

- Wood piles behind the farmers sheds, where wood is already piled (duh), also have wood drops around the forest areas that have obvious logging taking place.

- Supermarket / Grocery store should be LOADED with food and drinks, I'm talking 50 cans of each should not be unheard of...

- Houses should have basic survival gear (imagine the owners were killed during the initial attack) see tents, compasses, watches, toolkits, flashlights.

I know the drops as stated above exist to some extent, but I would love to see it really gone over with a fine tooth comb.

It shouldn't be so much 'luck' involved when I need to find a flashlight, because we all know general stores carry them.. I just need to find the store. And the journey begins!

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2) Foraging

Some of you may have noticed the little mushrooms on the forest floor... Perhaps add a new item drop that will be littered around the forest (Forest mushroom) or some such thing. In small doses will add maybe 50 blood ... but could be just the thing to save you in a bad situation.

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3) Hammer + Nails

We already have the ability to put in razor wire fencing, and we have wood piles.

Why not have Hammer & Nails when used on a door (wood pile in inventory) allow you to barricade a door.

The semantics would have to be decided upon of course, duration of usage, and damage required to remove the barricade.

Errr... while thinking about this, we already have a tool-box... one would assume this includes basic items such as a hammer / nails. So really it is just the IDEA of being able to board up doors then

Thats all for now

Feel free to chime in on my suggestions for any improvements

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Most people I think will dislike the '50 cans of food' idea because it's too easy. Think about it the stores will have already been looted and thus there will only be scraps left. I agree with the tools however...

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Up for discussion of course.

I am trying to wrap my head around when this apocolypse actually occured... as in when we spawn is it supposed to be week 1?

But yes you're right, things would be pretty well picked clean... I just have an easier time imagining even 20 cans of beans on the shelves as opposed to beans, and flares, and guns, and .... get my drift :)

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I like to imagine that when the virus first became pandemic, and panic gripped the population, they probably looted everything they could find and horded it.

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I like to imagine that when the virus first became pandemic' date=' and panic gripped the population, they probably looted everything they could find and horded it.

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That might work as well, would explain why houses have such strange items in them.

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I agree to some extent with what you are saying, in the way that the hospital has tons of medical supplies the other buildings should have certain items more frequent in them.

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