DinDae 1 Posted July 27, 2012 Well this is pretty straight forward.If you play solo you don’t have much use for them, possibly having one in inventory just in case you meet a friendly soul to help you out.But they are more a co-op driven item and there for you got a group of peoples inventories to consider.I think giving the player 100% blood while using one is to strong.I think a fixed number e.g. ~3-6k (I’ll leave the number to the discussion) something would be better, and make it more interesting.So you have to use more, if you got a more major injury than a zombie flesh wound.Because raiding a hospital right now is a damn vampires wet dream, considering how much blood there are in every pack.And all opinions are welcomed, though I prefer an argument instead of a blank NO/nope.Regards! 1 Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted July 27, 2012 Aside from the fluff - you could have said:Reduce the health benefit of blood bags so people have to go to hospitals more often.I agree. 2 Share this post Link to post Share on other sites
CormacMcarty 9 Posted July 27, 2012 I'm not sure. Perhaps people would simply forgoe the hospital for hunting saftely in the woods? Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted July 27, 2012 I'm not sure. Perhaps people would simply forgoe the hospital for hunting saftely in the woods?Reduce the amount of health from food - but retain the requirement to eat? Share this post Link to post Share on other sites
CormacMcarty 9 Posted July 27, 2012 Reduce the amount of health from food - but retain the requirement to eat?Good point. Share this post Link to post Share on other sites
DinDae 1 Posted July 27, 2012 I'm not sure. Perhaps people would simply forgoe the hospital for hunting saftely in the woods?Valid point, but this is more a group situation, therefore more people to feed. Share this post Link to post Share on other sites