Rakkasan 23 Posted May 23, 2012 Whats the difference? I see maybe 5 servers running the newer version...is this a beta patch for Arma 2 Operation Arrowhead and is this going to be a universal change for all the servers? Share this post Link to post Share on other sites
fighter139 191 Posted May 23, 2012 92612 is the beta version of OA. Share this post Link to post Share on other sites
Rakkasan 23 Posted May 23, 2012 do you know if this patch helps with the FPS issue affecting the 1.5.8.2 version of Dayz? Share this post Link to post Share on other sites
howichrgelazer 69 Posted May 23, 2012 I haven't been able to play enough on our beta server to confirm our deny client side improvement (it's possible that it doesn't seeing as the FPS issue has to do with the mission). But moving to on the beta on the server end and enabling a required build in the config definitely helped out. It's an un-intended side effect though. When you set a required build only clients with that build and higher can get in, so you cut down on a lot of the connection spam.However, outside of the issue DayZ is having the beta patch does offer a couple performance changes and other bug fixes in general. Here's the change log:ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_93040.logWe decided to move to it to get the benefits of the direct chat bug fix (which we need to update because there is another fix in the latest 93040 patch). Plus the other improvements over 1.6 are icing on the cake.Plus they just fixed this issue - Fixed: switching backpack with dead unit in MPWhich is something I ran into playing on our vanilla server. I missed out on a 24 slot backpack because of it :/ Share this post Link to post Share on other sites
kdjac 3 Posted May 23, 2012 I haven't been able to play enough on our beta server to confirm our deny client side improvement (it's possible that it doesn't seeing as the FPS issue has to do with the mission). But moving to on the beta on the server end and enabling a required build in the config definitely helped out. It's an un-intended side effect though. When you set a required build only clients with that build and higher can get in' date=' so you cut down on a lot of the connection spam.However, outside of the issue DayZ is having the beta patch does offer a couple performance changes and other bug fixes in general. Here's the change log:ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_93040.logWe decided to move to it to get the benefits of the direct chat bug fix (which we need to update because there is another fix in the latest 93040 patch). Plus the other improvements over 1.6 are icing on the cake.Plus they just fixed this issue - Fixed: switching backpack with dead unit in MPWhich is something I ran into playing on our vanilla server. I missed out on a 24 slot backpack because of it :/[/quote']How are you running the beta with the server? Via a launcher or the config? or both?I would like to use the beta on our server but unsure how it affects Hive/Dayz Share this post Link to post Share on other sites
howichrgelazer 69 Posted May 23, 2012 I don't use the monitor to run the server, although I do use it once a day to check updates for the hive (more of a manual process because I don't have a download link to the hive programs to check myself.)I'm launching the beta server manually with a batch file I created. You also need JayArma2Lib_New instead of JayArma2Lib. It's important to remove the dsound.dll from the beta server directory if you are using JayArma2Lib_New.I haven't noticed any problems yet with hive and the beta. The communication seems like it's transferring normal values like it was with the vanilla server. I had one hiccup with auth at one point not authenticating users, but a simple relaunch of hiveauth fixed it. Share this post Link to post Share on other sites
kdjac 3 Posted May 23, 2012 I don't use the monitor to run the server' date=' although I do use it once a day to check updates for the hive (more of a manual process because I don't have a download link to the hive programs to check myself.)I'm launching the beta server manually with a batch file I created. You also need JayArma2Lib_New instead of JayArma2Lib. It's important to remove the dsound.dll from the beta server directory if you are using JayArma2Lib_New.I haven't noticed any problems yet with hive and the beta. The communication seems like it's transferring normal values like it was with the vanilla server. I had one hiccup with auth at one point not authenticating users, but a simple relaunch of hiveauth fixed it.[/quote']Can you post your CFG as an install guide?thanks Share this post Link to post Share on other sites