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zeeb

Infection which leads to zombification.

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This has been suggested before, dont even point that out when I've already done it.

Alright.

Let me start it off with saying, we should be able to get infected when we start to bleed, like 99% chance when starting to bleed.

This would add more core features, such as antibiotics being some kind of temporarily fix.

Adding some kind of "antidote" (maybe penicilin) as a permanent solution, which should be EXTREMELY rare and only found in hospitals with a spawnrate of like 0,3% and in markets with a spawnrate of 0.1%.

This should definitly make the game more intresting in many ways. Antibiotics will finally get a real value.

Bandits may not shoot you for your beans, but instead for your antibiotics/penicilin.

When you die it will take 1 minute before your corpes turns into either a runner/hopper/crawler (during this time it is possible to loot like normal), dependable on what state you had when you died, broken bones equals crawler/splintered ankle equals hopper/normal status equals runner.

Also the "zombie" should have the same model as the played had, and when you kill that zombie, it will drop the same loot the player had when turning into a zombie. (items already looted during the 1 minute should not exist anymore)

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Ive never seen a player stand up as a zombie after he died, what do you mean?

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Well, every part besides the part where they turn into a zombie.

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This thread is all about the zombification..

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I am saying that you DO get infected and you DO need antiboitics to cure it and you DON'T turn into a zombie.

Instead, I believe your blood will drop to 6k and stay, am I right? I'm not against your idea, I like it a lot. I'm just pointing out what happens already.

Edited by pwnage13371

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I am saying that you DO get infected and you DO need antiboitics to cure it and you DON'T turn into a zombie.

Instead, I believe your blood will drop to 6k and stay, am I right? I'm not against your idea, I like it a lot. I'm just pointing out what happens already.

I never seen this before if it is in the game then good :D

I think zombifaction could eventually come into the game but tbh that spawn rate and amount of zed's is already pretty massive?

Maybe the only thing this could stop is guarding your dead mates body while he comes and collects it, if he turns into a zombie within 1-2 minutes??

Good thought though :D

AJ

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It is a extremely small chance that you will get infected. Very small. Think, 0.0* small

Edit: Also, if you go below 36 degrees for too long, you will get sick as well.

Edited by pwnage13371

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yeah would just be more epic with zombification.

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