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j92040

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Another Idea I've had for a while, why not spice up the over-all zombie A.I. ? What I mean by that is mix it up. Have some zombies that only move slow, the regular rage ones like now, a few SUPER fast ones, maybe some sneaky ones that have very little sounds/don't growl ect?

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Im pretty sure the speed is already like that. Walkers sprint. Hoppers hobble. And crawlers.... crawl. I dont know if ive actually ever been attacked by a crawler unless he got up or something haha.

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Im pretty sure the speed is already like that. Walkers sprint. Hoppers hobble. And crawlers.... crawl. I dont know if ive actually ever been attacked by a crawler unless he got up or something haha.

I've been attacked by crawlers that got up and ran at me several times. What I meant by this is as a whole, touching up the zombie ai. Make them more intuitive, or scary so to speak. You can't say you wouldn't shit your pants if you were creeping through town when out of nowhere you turn around and get attacked by a zombie that you didn't even notice because it was dead silent. Or if zombies could actually outrun you so you would either have to flee indoors or defend yourself... but alas that would also require some sort of unarmed combat/defense implementation.

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