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Bizmal

Night and Day Cycles.

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Going with the idea that in the future you will be able to at least see more then total and absolute blackness and with the understanding that the darkness should bring limited visibility yet still allows you to operate without specific and must have tools.

I think the night and day cycles should be increased. It's a cool idea to match real time but it doesn't really work well with the game play. if instead days & nights were lasting about (taking a guess with no testing involved) 2 hours each. It would add more of that survival game play that DayZ brings to the table.

Imagine your getting hungry or thirsty and you have nothing at the moment to consume and you have only 30 minutes before the day is over and night begins. To avoid this situation you would have to think ahead and plan your day or be forced to scavenge around zombie infested areas in the darkness.

It would also make many items far more useful in the game. Such as the chemlights, flares and flash lights. Not to mention the watch would be a very nice item to have on your tool belt.

Last but not least have all the DayZ servers run the same day and night cycles as to prevent players from hopping to another server to avoid the darkness. Thats what most players do now.

The darkness as is, seems to be over whelming and far too long. A middle ground is needed so that darkness is a far more dangerous and tense time then day cycle yet not unplayable without proper tools and items. At the same time making sure that items and tools like night vision and the flash lights don't lose their value.

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