Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
cm. (DayZ)

Custom models

Recommended Posts

Hello team,

Was wondering if there is a plan to introduce customer models for this mod?

The current ones work well for now, but perhaps as we enter beta or approach closer to v1 custom models that fit better will be introduced. The current models are not really suited to post apocalyptic except maybe the german ksk.

There are many talented modelers and texturers (sp?) in the arma community that I'm sure would be willing to help out.

Share this post


Link to post
Share on other sites

Would be great to have a wide selection of firearms (not to mention better sounds, GOD)..

But all in due time, stablity of the mod comes first and foremost.

RH weapon packs are a great example of a very nice weapon pack, and obviously the ACE weaponry (which i think utilized quite a few RH guns)

Share this post


Link to post
Share on other sites

This thread already exists in several variations about new skins and how they should be applied in game, unless your talking about guns and other assets, thread should close.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×