Yarrick68 (DayZ) 26 Posted July 25, 2012 Zombies (or infected if you like) just don't quite cut it currently. 1.7.1.5 had the perfect detection range for zombies but they still needed to be more of a threat. Now I am assuming due to limitations in the game the only way to make them more dangerous was to let them see farther straight ahead.. so now we get these goofy zombies spotting you half way across town and running at you while zombies 20 feet from you don't seem to care.. feels glitchy rather than scary... so now rather than sneaking around you just run, gather up the zombies run into an building or barn and out the other side.. zombies are a joke now and there is no incentive to sneak around since one will see you in the glitchy manner described above. If possible now or down the road I would love to see the detection return to 1.7.1.5 levels but when you do get caught by a zombie by carelessness it should be a bigger deal... the one zombie should alert all zombies within a range to create a feeding frenzy directed at you! Also I would like to see zombies try and work together to flank you in buildings or where they think you are, ect like I know the AI does in Arma 2. Thanks to Rocket for putting together this amazing mod and I can't wait to see what you throw at us next.... Share this post Link to post Share on other sites
adamtheheretic 106 Posted July 25, 2012 I don't get it currently, I'll be seen whilst crouch walking from 30m then I'll run away straight past zombies, them being 4 or 5m away and not getting aggro'd by them. That's why I currently only play when it's starting to go dark, I can still see but not be seen. Great balance. Share this post Link to post Share on other sites
Yarrick68 (DayZ) 26 Posted July 25, 2012 Yes I agree, playing at night has become my choice these days. Odd that in a horror game you feel safer at night...lol Share this post Link to post Share on other sites
BrettHarrenton 29 Posted July 25, 2012 play on expert Share this post Link to post Share on other sites