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Sharp (DayZ)

Fatigue & Fitness

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The basic idea of this suggestion is to add fitness and yes you guessed it fatigue. The general conclusion I can make from this game after playing for a few months is that zombies pose no problem to even the noob survivor whos played a day or simply watched a few gameplay videos.

First I'll start with the obvious one Fatigue. Fatigue should be implemented much like it is now with the sprint mechanic in game. Players should gradually slow down after running at full speed for more then a few minutes. While this will hamper general movement around the map it will also increase the difficulties zeds pose to players, no longer will players be able to run from zeds for miles before loosing them due to the zeds getting stuck behind a rock. Now how would this be implemented you ask? Well there are two possibilities I can see, obviously theres the always non-realistc stamina bar/meter on the screen with the other possibility being the more realistic breathing sounds and obviously just the general slowing down of the player.

Fitness could be another (less necessary in my own mind) addition. This would be something to give a boost to all those players who have been playing for days and still havent died sort of an incentive for being carefull and traveling as far as they have. The idea here is to gradually either 1) increase the top speed or 2) increase the amount of time the players can run at their top speed. 3) increase the amount of blood the player can hold in their bodies. (third ones not my favorite but i figured i'd put it in there). This would put more emphisis on the survival aspect and hopefully give people more incentive to simply not "respawn" to meet up with buddies.

For the many who say post's like these are TLDR the important crap is in bold :P

let the counter suggestions begin :).

Edited by Sharp
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sound alright, but seems like a leveling system, with the more health thing, if zombies didnt break your legs i wouldnt mind it.

yes i personally dont like the more health thing but I figured id put that in there anyway as a suggestion. Of course i dont really think stamina should affect the crawling in regards to your second point.

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Sounds like a good idea, but then shouldn't the zombies have fatigue too? The zombies are supposed to be alive in dayz rather than being reanimated corpses. Seems crazy that they can just run around like maniacs non stop.

Unless the virus they have causes them to continually have endless andrenalin and testosterone lol

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I always like things that add to the experience. Like the first idea. how about additionally adding a gradually decreasing field of view when you strech your limits to far? Almost like in real life when you run too fast for too long your body wont be able to get enough oxygen in your brain ;)

The second idea however I dont like so much as it goes too much in the direction of a rpg for my taste.

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i like the idea of having stamina, not being able to run a full marathon with 50kg stuff

but the zombies need to be made a little slower, they could still hit the player when hes running too long, but the player should be able to outrun them when at full stamina

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Sounds like a good idea, but then shouldn't the zombies have fatigue too? The zombies are supposed to be alive in dayz rather than being reanimated corpses. Seems crazy that they can just run around like maniacs non stop.

Unless the virus they have causes them to continually have endless andrenalin and testosterone lol

I always like things that add to the experience. Like the first idea. how about additionally adding a gradually decreasing field of view when you strech your limits to far? Almost like in real life when you run too fast for too long your body wont be able to get enough oxygen in your brain ;)

The second idea however I dont like so much as it goes too much in the direction of a rpg for my taste.

@Solid Snake

They should run out of steam at some point but I think when the player is first spotted the zombies should be running like bezerkers :P

@ GoTo2K

I like the field of view thing but think even just a heavy breathing sound would suffice and yes it is a little RPGy but isnt this game sort of an open world RPG sandbox thing so just a suggestion nice idea about the FOV :P

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@Solid Snake

They should run out of steam at some point but I think when the player is first spotted the zombies should be running like bezerkers :P

@ GoTo2K

I like the field of view thing but think even just a heavy breathing sound would suffice and yes it is a little RPGy but isnt this game sort of an open world RPG sandbox thing so just a suggestion nice idea about the FOV :P

Yea game is def an open world RPG of sorts, since we're all role playing as survivors or bandits surviving a zombie apocalypse

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Yea my main points the stamina point but the addition of the second point about fitness was to simply discourage people from hiding there stuff despawning and running to get their stuff w/ their friends who just arrived

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