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Bober077

Tin can traps

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Hi. During journeys I found a lot of tin cans ... is it possible to add a tin can traps to the game? How it will work - cans + rope = sounds = zombies + you've heard that in the place of a trap was a man.

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There is a topic about explosive ones. I suggest only noise that will atract zombies (alert) and humans.

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The topic is about explosive but also mentions sound traps so same deal.

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