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kerbholz

UI improvement suggestions

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Here are my suggestions for what I think would improve the UI a little:

1. Display of icons only when they matter: show icons only when they are needed, (the player is bleeding, hungry, thirsty etc.)

2. Change the colour of UI at night: I've been playing at night lately and the DebugMonitor and bright green icons "killed the atmosphere" a little. Would be nice if the UI would change its colour to a more unobstrusive one at night.

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debug monitor to show only kills headshots murders bandit kills turn the rest off

also +1 to the ui being turned off till it needed

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