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unclegus

Preventing disconnection to avoid zombie death

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This is not a suggestion to prevent disconnecting to avoid PvP death, but I imagine when that problem is finally solved (heh), it would solve disconnecting to avoid zombie death as well.

In the meantime, this:

When a player logs out, information about the player is saved in the Hive server. If there are any zombies aggroed towards the player, then information about those zombies should be saved to the Hive as well, so that the next time they log in to any server, hello! there's the same zombie.

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This is an idea thats good and bad at the same time. In theory it could work but i dont know how servers could manage like fifty zombies spawing at the same time, in one place due to some one spawning in.

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