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achillius

Im not sure if these are hacks or just normal scripts..

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Hey guys was going through the scripts log and found something like this.. what do these mean?

21.07.2012 09:32:20: BORMAN (62.205.252.9:2304) 364dc3f79b930d70d93d2e72d5811f49 - #36

"createDiaryRecord",

"removeAllWeapons",

"addWeapon",

"addWeaponCargo",

"addMagazine",

"addMag

21.07.2012 09:32:20: Jekel (66.69.0.42:2504) 7b56ccea25ca210a825cfbc4cf97b1e2 - #36 raddWeapon = 'addWeapon'

21.07.2012 09:32:20: Jekel (66.69.0.42:2504) 7b56ccea25ca210a825cfbc4cf97b1e2 - #36 raddWeaponcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeapon.sqf')

21.07.2012 09:32:20: Jekel (66.69.0.42:2504) 7b56ccea25ca210a825cfbc4cf97b1e2 - #36 raddWeaponCargo = 'addWeaponCargo'

21.07.2012 09:32:20: Jekel (66.69.0.42:2504) 7b56ccea25ca210a825cfbc4cf97b1e2 - #36 raddWeaponCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf')

21.07.2012 09:32:20: P (175.202.133.91:2354) c7735da51c61f92693d38539cc88ff9a - #30 g",

"enablesimulation",

"addEventhandler",

"createMarkerLocal",

"setMarkerPosLocal",

"hideObject"

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I think he respawned.

Edited by DooM4MR

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Scripts. I think they are cheating scripts, as there is no such addWeaponCargo.sqf. Not to mention the addWeaponCargo command adds weapons to an ammo box, not your inventory as well.. hideObject would hide the ammo box from view once he was done with it. Not sure, check with devs.

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well I dont have a way to check with them, its pretty confusing at this point...

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