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Arlequino

Steel Bolt crafting and flint fire

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Hi, first i'm sorry if my english is so bad i'll try to write my post correctly...

So hum, first time i played i see a crossbow and take it with a steel bolt, i shoot and see i can take my ammo back, 1 hours later i see i can cut some wood for make a fire, and why not with a knife and a hatchet i can't make a ammo for the crossbow?

with a % of failure for the crafting that seem a good idea, realistic and funny for survive far of big city like cherno and elektro.

second thing, this game is supposed to be a simulation, why not use two flint for make a fire? with some loot in a barn can found a flint, with that, we can survive far from the city and the player can check all the map ^^.

it's a suggestion and i hope all of you understand my English and will help me to improve that idea.

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you know the game has matches right? we dont need flint.

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you know the game has matches right? we dont need flint.

Right because variety is a bad idea.

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in a alpha where they work to add new features and improve old ones. yes i don't see why we should have 2 items to make fire. and i like how the matches are rare items. it would be easier to get them if it was 2 items. even with both as very rare.

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in a alpha where they work to add new features and improve old ones. yes i don't see why we should have 2 items to make fire. and i like how the matches are rare items. it would be easier to get them if it was 2 items. even with both as very rare.

But the developers in their wisdom decided to add a vaeriety of different food items and drinkable items. One of them being a tiny bit different in which you can refill it with water.

I dont really care if they add this in the Alpha or in the actual game. It isnt a bad idea whatsoever

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