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Just So Everyone Knows (end game)

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Technically Yes ...

however this is a sandbox type game.

You character only has 1 life, therefor, Death is the end of the game.

What you do from when you spawn to when you die doesn't really define what "end game" really is ... because with my 20 second old character, I could kill a guy who considers himself "end game" following your very description, and what ? Does that make me a 30 second old character a "end game" character ?

I doubt.

Like in any other game where you only live once, the end is your death, then you start over.

"end-game" =/= "end of the game"

End-game is when you're still playing and expecting to get some more out of the game. If you have a camp full of military loot and you die and then run to it and you're back to being fully equipped, you're still at the end-game. You're not starting over. If you don't have a camp full of good loot then you haven't hit the end-game yet.

If you kill a fully equipped guy within few seconds after spawning and take his loot, it's not endgame yet cause if you die you're back to square one you still need to loot and stack things up. To be at the end-game here you need a camp(s) very nice supply of weapons maybe cars. Basically you need to have so much stuff, there is no real reason to look for more (which isn't too hard atm because people dupe the hell out of good weapons). After you've no more reason to go and loot things, what do you do? You deathmatch. Try to hold stary or an airfield. That's the endgame here. Going somewhere with a great equipment killing people.

Edited by SillySil

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Ok sounds fair, to each his opinion and definition. And I understand where you are coming from. But for me, at some point, having all the loot I want is no longer intresting ... PVP without a challenge is not fun.

Therefor my definition takes it's sense ... as gear is not important for me.

I just don't see the point in having tents full of loot, and when you die it's like "meh, I got another 10 000 sets back in my tent"

But yeah I understand you.

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Ok sounds fair, to each his opinion and definition. And I understand where you are coming from. But for me, at some point, having all the loot I want is no longer intresting ... PVP without a challenge is not fun.

Therefor my definition takes it's sense ... as gear is not important for me.

I just don't see the point in having tents full of loot, and when you die it's like "meh, I got another 10 000 sets back in my tent"

But yeah I understand you.

It kinda comes naturally. First it's: get a gun, any gun will do, food and medical supplies. Then, get a better gun maybe AKM. Then, DMR or M4, ghillie, join/create a group, get a tent, more tents, start going out of the camp to raid stary or airfields and bring back the loot to the camp, in time stacking it to the point where you have no reason to get more. Maybe get some cars there too. And then what? You just go into a populated server and try to hold stary or something like that. At that point there is just nothing to do so people pvp.

And obviously you do something else, what I'm describing here is what most people do, at least from what I've seen. And lets be honest, once you reach that point, it's kinda dull and boring.

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Yeah but infected didn't have weapons.

Plus it was kinda crappy :/

It was fun when you could suicide bomb as boomer with the /kill command. After that it got kinda boring.

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