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Hatchet_Man

ARMAGEDDON

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Ok, so the forums are littered with mixed ideas about the purpose of DayZ. Some prefer wilderness survival. Others want to player kill. Many of the kick-ass among you are bored that there are no definable long-term quests, or no way to progress beyond a certain status on the leaderboards.

Ladies and Gentlemen, since we're all a little bit messed up, a little bit twitchy, a little self-destructive, why not have an overall and highly contested goal to NUKE CHERNARUS off the face of the planet? And film it while you're at it.

You heard that right.

Imagine if each server had a carefully hidden "Football", i.e. a briefcase with nuclear launch codes. Inside that briefcase is classified info on how the DayZ outbreak was initiated, and instructions on how to arm and launch nuclear warheads to target key installations in Chernarus to end the nightmare once and for all. Let's face it, one warhead would probably do, but we'd only screw that up and there'd be a few survivors complaining about radiation poisoning, so maybe we just make it "overwhelming destruction" and there are multiple warheads to do the job right.

Let's break it down

- The football (the briefcase) spawns in a random but highly secret location.

- The football is not transferable between servers.

- You log out, it stays at the last location you were at.

- If no one claims it within a certain time, it respawns again.

- A future DayZ release would require a launch facility (a missile silo).

- This is a team effort. i.e. two launch keys need to be turned simultaneously.

- While the launch codes are entered at a third console.

- The facility will need to be powered up until the point of launch.

- This is an extremely rare event that could only happen, say, once every 6 months.

- Players, or teams of players are encouraged to fight for recognition.

- Once Chernarus is nuked, everything is reset on that server. Yeah, I know...

The only thing worse than dying in a zombie apocalypse.....is *living* in a zombie apocalypse. If there are no rules, and no point to it all, then at least consider assured destruction as an option.

Sure it would be great to see the game develop into something more fulfilling. Trading communities and a player constructed "New Eden" are worthy examples. And these can be rebuilt. But if you were caught up in an apocalyptic mission with a "Cold War" flavor, and various factions were trying to stop you, and you posted your attempts on YouTube....

You know it makes sense. :beans:

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I dont even know what to think of this.....

Edited by Dub Impact

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I have to agree on that one....

Altho if i got my hands on those codes they would never leave my side and i would make a nuke free map :P

Edited by Dub Impact

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That's the beauty of this idea. Some will approve. Some won't. And the same point of difference and motivation that currently exists between pacifists and aggressors might be put into fighting for or against a morality issue like this.

Personally, I have preferred wilderness survival so far. You wouldn't believe the things I've eaten.... (joke).

But I think it's high time to call people's bluff. If there is so much rage and destruction abound, and a desire for limelight in the form of video evidence, then, my friends, let this be it.

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Bringing out a point. This is an endless game and i want it to stay that way :P

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It just means everyone dies on that server and starts over again. So it's still endless. Just a healthy culling once or twice a year can't be a bad thing.

If you know there's gonna be a nuclear shit storm, based on forum chatter, then move to another server.

There are always going to be ways around stuff like this. It's just a way to keep the more ambitious players engaged.

The ones who like to blow shit up.

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