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is there any difference between AS50's own ammo and 107 ammo?

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as50 round does a lot of damaged compared to using that of a m107 round. always good to match the as50 with its own round but its so dang difficult to find the ammo. i come across more m107 mags then i do the as50. it's an insane difference, i believe you can find it on the dayz wiki page. normally both a 1 hit kill anyways on a person. lol i tagged a guy in the foot since that was the only thing exposed and he died...then dc'd to prevent me from looting his body.

Edited by cruelntention

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as50 round does a lot of damaged compared to using that of a m107, it's an insane difference, i believe you can find it on the dayz wiki page. normally both a 1 hit kill anyways on a person. lol i tagged a guy in the foot since that was the only thing exposed and he died...then dc'd to prevent me from looting his body.

Both guns 1 hit to any part of body, the AS-50 own ammo are armor piercing so better for destroying cars.

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is ti true that on AS50 you have to use zoomed out view to use milidots while 107 fully zoomed it (aka more accurate) ?

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http://browser.six-projects.net/cfg_magazines/10Rnd_127x99_m107/config (and http://browser.six-projects.net/cfg_ammo/B_127x99_Ball_noTracer/config)

vs

http://browser.six-projects.net/cfg_magazines/5Rnd_127x99_as50/config (and http://browser.six-projects.net/cfg_ammo/B_127x99_Ball_noTracer_BAF/config)

Basically, most important difference is the muzzle velocity. Damage doesn't matter (it's 1HK anyway), but it can shoot through thicker walls with native ammo.

Also, there's a video from an identical Russian thread:

Edited by KizUrazgubi

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http://browser.six-p...x99_m107/config (and http://browser.six-p...noTracer/config)

vs

http://browser.six-p...x99_as50/config (and http://browser.six-p...acer_BAF/config)

Basically, most important difference is the muzzle velocity. Damage doesn't matter (it's 1HK anyway), but it can shoot through thicker walls with native ammo.

Also, there's a video with from an identical Russian thread:

you can shoot through walls in this game? i thought you couldnt even shoot through some glass...

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is ti true that on AS50 you have to use zoomed out view to use milidots while 107 fully zoomed it (aka more accurate) ?

i believe the AS50 scope is not "scaled" correctly whereas the mildots for the M107 are perfect and you can range on the fly. could be wrong but I read this somewhere else where the AS50 mildots were giving people inaccurate ranges using the mildot technique.

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could be wrong but I read this somewhere else where the AS50 mildots were giving people inaccurate ranges using the mildot technique.

In ARMA, any reticles in general (not only mil-dots) are highly dependent on your FOV, aspect ratio and who knows what else. Don't use the tables, always make one yourself for your particular setup.

http://dayzmod.com/forum/index.php?/topic/32642-dmr-test-out-range-finding-and-mil-dots-table/

you can shoot through walls in this game? i thought you couldnt even shoot through some glass...

Yep. For example some metallic fences are penetrable even by a pistol bullet. Bigger guns can even shoot through some walls or corners, but they tend to deflect the bullet randomly. The glass is glitchy, that's true.

Edited by KizUrazgubi

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http://browser.six-p...x99_m107/config (and http://browser.six-p...noTracer/config)

vs

http://browser.six-p...x99_as50/config (and http://browser.six-p...acer_BAF/config)

Basically, most important difference is the muzzle velocity. Damage doesn't matter (it's 1HK anyway), but it can shoot through thicker walls with native ammo.

Also, there's a video with from an identical Russian thread:

why even bother with mil dots on a gun that has zeroing?

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why even bother with mil dots on a gun that has zeroing?

It's much simpler for an experienced sniper, more accurate, and sometimes much faster. Other than that, personal preference.

Edited by KizUrazgubi
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