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Lith

Server nuked...

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So what am I looking for in the logs as if this is going to help anything?

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Hopefully your scripts log is fairly pruned so you can download and actually view it. But FWIW even with this log most the nuke hacks seem to by bypassing battleye entirely and won't be logged. You can check for "marker" string, apparently some hacks like this use a marker position on the map, so you would be looking for script code related to setting a map marker right before everyone dies. I believe the actual strings are createMarker and setMarkerPos. Also look for createMarkerLocal ["nukemarker".

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