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kelden

So I've played for almost a month

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I have played DayZ for almost a month and all the fundamentals of the game are great.

But I am running out of things to do, it's getting to the point where I've been there done that almost too many times and the game is starting to lose interest for me. I really love the feel when your heart starts to race when the life of you and your comrades is on the line and all of your equipment and the challenge other players can provide and the graphics and size of the world.

Now that I've died however many times I've died, 50? 100, 200? I don't even and lost count.

I'm running around with pretty amazing gear right now, Mk 48 nv goggles all that jazz but when I die once again it will all be from scratch, don't get me wrong when I say that because thats exactly what gives that rush feeling when you know the stakes are high and I love that.

I remember watching some 40 minutes interview about rokket answering a Q&A and he spoke about instanced underground bases for players and I couldn't agree more.

My group and I always try to make a camp out of tents and without fail players will find it, no matter where you place it over enough time it will be found always no matter where you place it and I disagree with this. The game is great but the longevity doesn't exist at the moment, when you have died at the airfield more than you can count and every other town and field and experienced it all it starts to dull down and you start asking yourself I don't even know where I want to go today, what is their to do for what point and purpose now. I say making a camp and storing some loot is a good focus to have but your camp will be found so it's almost pointless.

I can handle losing the camp that's not the issue, I'm quite cool about losing items I never rage or even get too mad, it's just I'm at that point where there really is nowhere to put a camp because you know it will be found and emptied out and I log on and have nothing else to do but deathmatch but I have already done that for so long that eventually the game will just not have anything to bring me to play it save a little bit here and there, but not really get into it and play like I use to because I just simply have nothing to do anymore thats exciting like it use to be.

I would enjoy to have a instanced underground base to store loot even if it was a limited amount of certain items to prevent total hoarding because it would give me that something to do, I say when you die the penalty is still pretty severe, I mean you lose all of your items when you die camp or no camp that question is uncontested and it gives your group a place to call home and a base of operations.

I do not believe a player that runs around the wilderness deserves the items they find in a hidden tent and that's not out of hatred or rage. I quite simply believe the player has done nothing to warrant the items, they most likely did not have to kill anyone or goto the airfield or perform any dangerous tasks, they simply see a tent wait for everyone to be gone and take a huge amount of amazing items only to store their items in their camp to have their camp raided one day by another person and the cycle continues.

If you want good items you should have to kill another player to get their loot or risk your life in a dangerous location like the airfield like everyone else.

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While there is always a chance your tents/vehicles will be found by someone else, if you take the time to find good spots and place only one tent at each spot you should always have plenty of supplies to gear yourself up again after a death.

Just find good spots between pine trees so that the tent cannot be seen unless players come very close to it, always place them at least a few hundred meters apart from each other and ever better on different servers.

That's how me and my friends do it and while we have lost a few tents so far, most of them have been safe for weeks and if one does get raided its not really a big deal since we have others to fall back on.

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