Thegoon84 54 Posted July 18, 2012 What do each of these do?Armor=1; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=0; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=0; Map=0; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.75; skillEnemy=0.75; precisionFriendly=0.75; precisionEnemy=0.75; Share this post Link to post Share on other sites
skudd3r 44 Posted July 18, 2012 server settings, but don't you worry, dayz is not allowing you to change those anymore, only pre-set configs. Share this post Link to post Share on other sites
jskibo 143 Posted July 18, 2012 Yes, no worries. They want you to pay for your sever and shut up and let them run it...... Sad state of affairs right now Share this post Link to post Share on other sites
Guest Posted July 18, 2012 I change them... ;D #rebel Share this post Link to post Share on other sites
skudd3r 44 Posted July 18, 2012 (edited) Yes you can still, but they are slowly being stripped one host provider at a time.Also, Hi vaquxine, I'm assuming your the guy from MC I helped code the timer plugin for. Edited July 18, 2012 by SKuDD3r Share this post Link to post Share on other sites
Guest Posted July 18, 2012 Yes you can still, but they are slowly being stripped one host provider at a time.That's why I rock colocation for most of my server in datacenters that don't know DayZ exists :P. Share this post Link to post Share on other sites
Thegoon84 54 Posted July 18, 2012 Well Multiplay have let me change them.... I just want to know how to turn off the gay way points! Share this post Link to post Share on other sites
jskibo 143 Posted July 18, 2012 (edited) HUDWp=1;make that ZeroThis should helpArmor=1; // Gives you improved body armor, tank armor etcFriendlyTag=1; // Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.EnemyTag=1; // Displays information on enemy unitsHUD=1; // Shows you leaders location and your position in formationHUDPerm=1; // Shows HUD permanentlyHUDWp=1; // Shows Waypoints right after they're ordered to youHUDWpPerm=1; // Shows Waypoints permanentlyWeaponCursor=1; // Shows the crosshair for your weaponAutoAim=1; // Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair offAutoGuideAT=1; // AT missiles will be automatically guided to their target. If 0, player has to lock onto the target.3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game !ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters"Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself !Tracers=1; // Displays tracers even of small arms that in real life would not have tracersAutoSpot=1; // If you're close enough to an enemy, you'll report it without right-clickingUltraAI=0; // Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides.UnlimitedSaves=1; // Enables saing permanently. For single player missions. But you then can only load the last save state.DeathMessages=1; // (1.09 and later) Displays "XXX was killed by YYY" messages in multiplayerNetStats=1; // (1.09 and later) Enables the scoreboard functionality in MPVonID=1; // (1.09 and later) When using VoN, display the name of the player speaking.}; Edited July 18, 2012 by jskibo 2 Share this post Link to post Share on other sites