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Thegoon84

Could some bright spark tell me what these are

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What do each of these do?

Armor=1;

FriendlyTag=0;

EnemyTag=0;

HUD=1;

HUDPerm=0;

HUDWp=1;

HUDWpPerm=0;

WeaponCursor=0;

AutoAim=0;

AutoGuideAT=0;

3rdPersonView=1;

ClockIndicator=0;

Map=0;

Tracers=1;

AutoSpot=0;

UltraAI=0;

DeathMessages=0;

NetStats=1;

VonID=1;

};

skillFriendly=0.75;

skillEnemy=0.75;

precisionFriendly=0.75;

precisionEnemy=0.75;

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server settings, but don't you worry, dayz is not allowing you to change those anymore, only pre-set configs.

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Yes, no worries. They want you to pay for your sever and shut up and let them run it...... Sad state of affairs right now

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Guest

I change them... ;D #rebel

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Yes you can still, but they are slowly being stripped one host provider at a time.

Also, Hi vaquxine, I'm assuming your the guy from MC I helped code the timer plugin for.

Edited by SKuDD3r

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Guest

Yes you can still, but they are slowly being stripped one host provider at a time.

That's why I rock colocation for most of my server in datacenters that don't know DayZ exists :P.

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Well Multiplay have let me change them.... I just want to know how to turn off the gay way points!

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HUDWp=1;

make that Zero

This should help

Armor=1; // Gives you improved body armor, tank armor etc

FriendlyTag=1; // Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.

EnemyTag=1; // Displays information on enemy units

HUD=1; // Shows you leaders location and your position in formation

HUDPerm=1; // Shows HUD permanently

HUDWp=1; // Shows Waypoints right after they're ordered to you

HUDWpPerm=1; // Shows Waypoints permanently

WeaponCursor=1; // Shows the crosshair for your weapon

AutoAim=1; // Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off

AutoGuideAT=1; // AT missiles will be automatically guided to their target. If 0, player has to lock onto the target.

3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game !

ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters"

Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself !

Tracers=1; // Displays tracers even of small arms that in real life would not have tracers

AutoSpot=1; // If you're close enough to an enemy, you'll report it without right-clicking

UltraAI=0; // Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides.

UnlimitedSaves=1; // Enables saing permanently. For single player missions. But you then can only load the last save state.

DeathMessages=1; // (1.09 and later) Displays "XXX was killed by YYY" messages in multiplayer

NetStats=1; // (1.09 and later) Enables the scoreboard functionality in MP

VonID=1; // (1.09 and later) When using VoN, display the name of the player speaking.

};

Edited by jskibo
  • Like 2

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