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yuri20346

How persistent is a server (tents and storage)

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For example I decide to set my server to be Virginia 20 and only play on that server.

If I set down a tent and log off near it and then log back on the same server like 6 hours later, will it still be there ? Will the loot that I have put into said tent still be there ?

If I drop stuff on the ground, like a campfire, or just a backpack so I can use said backpack as a makeshift chest, will it be there forever ?

I do know that stuff is meant to despawn when the player dies.

I am asking this because I do feel like making little player-made settlements that Bandits can raid or just a place where people can call "home" is necessary.

I am also asking this because I play with a group of friend, and we generally log off in the same spot and only play when everyone is on. I want to change that, if we had a place where we could drop off stuff, people could be able to play by themselves and if they die, oh well, but if they find something at least they can ferry it back because right now, everyone of us is completely full on food/ammo :(

I really don't like being nomad :/


I did look at the thread made by Tygrys (http://dayzmod.com/forum/showthread.php?tid=1362&highlight=tents) but some stuff still is unclear to me so I would like really in detail info about being able to make a "base".


Ok well I did some testing (doesn't have a tent yet so I didn't test any of that)

I dropped a flare (unlit) and a can of sardine on the ground next to a tree then logged off, came back 15 minutes later and it was gone.

So dropping items doesn't save when you log off ( I don't know if they do for as long as you are online though)

As for backpacks being used as chests, I assume they would find the same faith as my dear flares and sardines :*(

I can't really try to test out tents right now as I don't want to wander off the designed log off zone set by my friends to find one.

I really do hope I set some kind of persistent chest system because I really hate to always carry all this stuff with me when I just want a home to go feed myself to.

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yuri,

Here is the info you seek from Dayzwiki

Tents are items that offer a source of storage players. They do not save from server to server but on the originating server they were deployed on. Deployed tents cannot be stolen, however the items inside can be.

There are 3 item types:

Packs

Weapons/Tools

General items

Weapons/Tools consist of any weapons, and also include vision equipment and tools.

General items like car parts, ammo, medicine, consumables and such fit in the general slots. Adding a weapon or pack won't reduce the amount of ammo you can have stored.

For reference a tent can hold 5 packs, 10 weapons/tools and 75 general slots.

Tents require 3 Inventory slots and can be placed in Backpacks.

Additional tent info:

A tent requires 3 inventory slots to be carried

It can be put into a backpack when you have it in your inventory

It is movable after you set it up however you can't pick up someone's tent

If you move a tent without taking the items they will appear in a big pile of loot nearby where the tent originally was

Tents can hold 50 items and 10 weapons in them (Binoculars and other tools count as weapons as well) and up to 5 backpacks

For now you have to use the "Save" command from the mouse wheel menu in order to properly save a tent although there still is a 50% chance that a server will eat your tent no matter what

Tents are tied to servers and survive server restarts

EVERYONE can take items out of your tent (but not steal the tent)

Tents require a bit of space to be placed at (around 3x3m)

Tents disappear after 2 days after you have died; you can make a new tent after your death or reclaim items from the existing one, however you cannot take it even if you own it.

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