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borntobewild

It's maybe the way to stop FFA DM in cherno/elektro/balota

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I sugest to make imposible spawning on your most liked location by making respawn possible after 30 min from previous rewpawn. It could cause the stop of deathmatch in 3 most common locations too I think.

Edited by Born to be Wild (PL)

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Limiting respawns only stops people from respawn hopping until they find an area they like, not from fighting in Cherno/Elektro...

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Hmmm..... maybe but you would treat your life more serious while you cant respawn every 5 minutes.

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Instead of complaining about the fighting in the major cities, how about you try to actually get far away from them?

If a chaos would erupt in real life in your city that involves major fire fights, would you flee, or be an idiot and stay there to get shot?

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Yeah, constantly pressing the respawn button until you get the spawn you like is a bit stupid. Then again, it makes coop play much more viable for those who want to play with their friends.. But it does also cause devaluation of one's life to some extent.

So, I'd be totally ok if the respawn could not be used in that 30 minutes after your latest spawn. Or, alternatively, pressing the respawn button would make it so, that you would always respawn at some of the more remote spawnpoints (like Kamenka) and never near the cities. That way by the time you got to the city, you would already have some valuation for your life.

This would probably still have little impact on the bandit groups that snipe at the cherno/elektro hills, etc. They have high end gear and aren't really taking risks anyway.

But.. I'm not really sure if the cities are the issue anyway. Because you can always just avoid them if you don't like the shooting going on there. So.. I don't know. I doubt this would fix the biggest issues the game really has.

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