andrew99 8 Posted July 18, 2012 I can't say anything why this change would not be awesome. 1 Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 I certainly wouldnt be against it. Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted July 18, 2012 clans would probably be able to harvest tents then :PBut yeah it could've been a good idea. 1 Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 the reason why I like tents is because they create incentive for players to keep going scavenging for more so they can store away in their tents. 1 Share this post Link to post Share on other sites
Worrun (DayZ) 108 Posted July 18, 2012 It also gives you a slight sense of safety in the thought that somewhere in this barren wasteland, there is a tent expecting you to come home <3 Share this post Link to post Share on other sites
andrew99 8 Posted July 18, 2012 clans would probably be able to harvest tents then :PYeah, true. Then let's say, every player gets his tent when he got 10 zombie kills. I'm playing alone and it's nearly impossible to find a tent. Although they are essential to play this game for longer periods. 1 Share this post Link to post Share on other sites
Hakultair 114 Posted July 18, 2012 Bad idea, think there are tentcities now? If everyone started with a tent you'd see a tent every 10 feet. 3 Share this post Link to post Share on other sites
Pander Beers 21 Posted July 18, 2012 I am going out on a limb here assuming that the reason why our starting inventory is so sparse is because when you respawn, you're simulating a new survivor showing up on the shores of Chernarus, with only a few scraps of whatever life they had before in their pockets.Oh, and a giant. ass. tent.Although, to be fair, it would be pretty hilarious to respawn, look around, and see just a sea of tents on the beaches and the hills around the coast. Not all the time, but maybe once. Share this post Link to post Share on other sites
DeadManDan 23 Posted July 18, 2012 (edited) http://thepeoplegrou...-Sacramento.jpgTents, the barb wire substitute. Edited July 18, 2012 by DeadManDan 2 Share this post Link to post Share on other sites
Womb Raider 92 Posted July 18, 2012 Yeah, true. Then let's say, every player gets his tent when he got 10 zombie kills. I'm playing alone and it's nearly impossible to find a tent. Although they are essential to play this game for longer periods.No thanks, I'd rather not have any get 50 kills to get x. That belongs in a game like Call of Duty, not a mod like Day Z and that's where it can stay.Also I'm against starting with a tent as there will be tents littered all over the coast and everywhere. Also a tent is an item that you should strive to get and actively look for, all because you can't find one, doesn't mean that everyone should start off with one. I get it may be frustataring, but isn't that what Day Z is all about. 1 Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 Bad idea, think there are tentcities now? If everyone started with a tent you'd see a tent every 10 feet.Limit one tent per player.... problem solved Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted July 18, 2012 http://thepeoplegrou...-Sacramento.jpgTents, the barb wire substitute.You sir, win Share this post Link to post Share on other sites
andrew99 8 Posted July 18, 2012 (edited) Omg guys have some creativity... This game is super-far from being realistic. A system where at x kills you get a particular item won't affect anyone's opinion about the game.Concerning the tent cities: Tents, from now on, would be stealable for everyone. Edited July 18, 2012 by andrew99 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted July 18, 2012 What does this suggestion add to the games? Where does it makes it more interesting?To me this is just a request for instant gratification. Share this post Link to post Share on other sites
brandon3443 7 Posted July 18, 2012 everyone starting with a tent would be horidthey are not that hard to find.... this game is not meant to be easy xD Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 1 tent per player.if( player == dead AND player_tent == 1){ player_starting_tent = false}End ifproblem solved 1 Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 Lets be real here guys. If we wanted this to be realistic then I should be starting with a handgun, 2 mags, 870 remington, 50 shells, 20 slugs, flashlight, mace, knife, BDUs, tent, 3 days worth of food and water, heat packs, can opener, compass, whistle and GPS.Everyone talks about making this realistic so how about it? 1 Share this post Link to post Share on other sites
andrew99 8 Posted July 18, 2012 Lets be real here guys. If we wanted this to be realistic then I should be starting with a handgun, 2 mags, 870 remington, 50 shells, 20 slugs, flashlight, mace, knife, BDUs, tent, 3 days worth of food and water, heat packs, can opener, compass, whistle and GPS.Everyone talks about making this realistic so how about it?Hah, true true. If you find yourself without a weapon in the middle of nothing full of zombies and armed people, you're wasted.What does this suggestion add to the games? Where does it makes it more interesting?To me this is just a request for instant gratification.With this change it won't be impossible to get higher gears without being in a group. Stop fearing all the time that this game loses its "hardcoreness" at every change which is not make it even harder. Share this post Link to post Share on other sites
pyck@hotmail.com 8 Posted July 18, 2012 hmno weapon no food no drink but start with a tent i don't see rlly the point in this unless u could use the tent like an axe :) Share this post Link to post Share on other sites
andrew99 8 Posted July 18, 2012 hmno weapon no food no drink but start with a tent i don't see rlly the point in this unless u could use the tent like an axe :)Think harder. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted July 18, 2012 Lets be real here guys. If we wanted this to be realistic then I should be starting with a handgun, 2 mags, 870 remington, 50 shells, 20 slugs, flashlight, mace, knife, BDUs, tent, 3 days worth of food and water, heat packs, can opener, compass, whistle and GPS.Everyone talks about making this realistic so how about it?Not in eastern europe :D Share this post Link to post Share on other sites
g4m3rz925 5 Posted July 18, 2012 No.There are plenty of reasons why this would be bad, one of those being that tents are being used as substitutes for wire to blockade building entrances and denying people of loot, which happens a lot on Cherno and Elektro already.If you're trying to be serious about this suggestion, you should at least make proper statements on how this would affect gameplay. Just saying how you think an idea is awesome doesn't really move the suggestion forward. Share this post Link to post Share on other sites
andrew99 8 Posted July 18, 2012 No.There are plenty of reasons why this would be bad, one of those being that tents are being used as substitutes for wire to blockade building entrances and denying people of loot, which happens a lot on Cherno and Elektro already.If you're trying to be serious about this suggestion, you should at least make proper statements on how this would affect gameplay. Just saying how you think an idea is awesome doesn't really move the suggestion forward.What are you trying to say? You said there are plenty of reasons, yet, you haven't mentioned any logical at all. Share this post Link to post Share on other sites
mgoolong 0 Posted July 18, 2012 i think it is good idea to start with really nothingif you awake somewhere, especially at a cost, why you should have something? Share this post Link to post Share on other sites