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caspar

Server stuck on "Host identity created"

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If i try to start the DayZ Server through the untouched "start_DayServer.bat" the usual Arma2:OA Dedicated Server window will appear, and stops at

12:29:49 Dedicated host created.

12:29:53 BattlEye Server: Initialized (v1.132)

12:29:53 Host identity created.

on the Logfile ARMA2OASERVER.rpt only the following lines appear:

=====================================================================

== C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\ARMA2OASERVER.exe

== arma2oaserver.exe -mod=EXPANSION;ca;@dayz;@CBA;@JayArma2Lib -name=cfgdayz -config=cfgdayz\server.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz -world=Chernarus -cpuCount=2 -exThreads=7

=====================================================================

Exe timestamp: 2012/05/20 11:58:18

Current time: 2012/05/20 12:29:48

Version 1.60.87548

Updating base class ->Default, by ca\weapons\config.bin/CfgMagazines/CA_Magazine/

Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/

Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/

Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/

Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/

Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/

Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/

Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/

Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/

Updating base class ->Helicopter, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/

Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/

Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/

Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseWeakYellow/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumOrange/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumPale/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseStrongPale/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Cable_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_decor_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/

After that nothing happens, the Server will keep using ~100MB memory, and has no CPU usage. I've also deleted all, and installed it from scratch to make sure i have nothing miss configured. But still, the server stuck at the message above.

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Sad story, Sysinternals Process Monitor won't work on my Server due Provider restrictions. I am unable to debug or at least see what happens in the background. Anyone any kind of hint?

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.. i feel so dumb. It does nothing, because it has nothing to do. If no Player joins the server immediately the mission wont load. As soon as one player connect, all is running as it should -_-.

I'm sorry, i never hosted ArmA2 Server before and wondered.

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I heard that it had something to do with connecting to the DayZ Database, maybe install the @hive mod?

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Aerthemis, ... the problem has nothing to do with the main DB, it was only that no user was connected to the server, therefore the server don't need to load the mission. If a User connect and press 'OK' the server will resume his work. So this isn't a bug, its a feature.

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Yeah thats it exactly :)

its just waiting for users.

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