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Noisy Packs!

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Well I was running around playing last night and thought. My backpack has no baring on how much sound I make. So I thought of this idea. How about this, the bigger the backpack the more noise you make, bigger backpacks are more than likely going to have more zips and make more noise with the amount of stuff in them. I know this isn't 100% realism but it does add a whole new dynamic to what backpacks you choose to wear. Those pouches might be a more of an appealing choice for those who want stealth more than anything else.

Just a thought. :)

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No one but griefers and KoS bandits would want this. It would increase the amount of KoS players I think.

I don't agree with this suggestion, even though I understand where you're coming from

More choices, more difficult choices. More loot or less noise kind of a dilemma.

But this is adding such a small 'feature' and creating so much more of a player problem than it's worth.

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Still, scout snipers in the military can carry over a hundred pounds of gear, food, and water. They seem to do pretty well with stealth, although I think they tend to keep their distance. The noise idea is good I just don't think that it should go up pack by pack, because each zipper would probably make the same amount of noise.

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No one but griefers and KoS bandits would want this. It would increase the amount of KoS players I think.

I don't agree with this suggestion, even though I understand where you're coming from

More choices, more difficult choices. More loot or less noise kind of a dilemma.

But this is adding such a small 'feature' and creating so much more of a player problem than it's worth.

Griefers and Bandits gotta eat too. They still gotta go find a weapon too. Everyone is affected by this not just one group of player. Also from my experience these people who tend to KoS usually have a huge pack to carry all the loot they steal.

This game needs players to have to make more choices and this is just another choice a player would have to make. This is the choice between life and death. Do I take the big loud backpack and grab tons of food,drink, medical supplies for my group/family with the risk of pulling more zombies and getting killed or do I take the small quieter backpack with less risk but with little space to pick up loot to feed my group/family meaning I may have to take more trips running a higher risk of running into bandits?

Different choices of risk and reward is a cornerstone of what makes this game great and there needs to be more choice for risk and reward.

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