Maric 1 Posted July 17, 2012 Ghillie suit zombies would add excitement to the long walks between towns. I think they should be placed in forest areas only and should be kinda rare so, for example, you would have around 5-7 encounters if you walked from South to North in a straight line. Their common loot would be pistol and sniper rifle ammo. Rare would be a pistol, very rare would be a rifle and the rarest would be a ghillie suit. I'm newer than most, so deciding which pistol and sniper rifle would suit best is not for me to say.I also like the idea of having hidden zombies. Men that died at their sniping position and were left undisturbed since their infection, suddenly rising (from being prone, so giving skilled players a chance to spot them) a couple of meters away from a player as they take a merry stroll through the woods.If anyone has anything to add to this then please do. Thanks for reading. Share this post Link to post Share on other sites
sparta436 46 Posted July 17, 2012 They should be rarer than that. Maybe 2 encounters. Ive walked from north to south and back and its only like a 35 minute trip. Having random ghillie suit zombies in the woods doesnt make much sense either. Theres no RP reason. Maybe if the only spawned around deer stands... Share this post Link to post Share on other sites
The_Cake_Is_a_Spy109 9 Posted July 17, 2012 +1 I like it, seems like it would be just a cool little addition to the game Share this post Link to post Share on other sites
Maric 1 Posted July 17, 2012 They should be rarer than that. Maybe 2 encounters. Ive walked from north to south and back and its only like a 35 minute trip. Having random ghillie suit zombies in the woods doesnt make much sense either. Theres no RP reason. Maybe if the only spawned around deer stands...I think it makes pretty good sense. Snipers that were positioned around strategic points during the war against the undead were ultimately infected, and turned in to what they hunted. Many infected awoke to the distant sound of conflict, and wandered towards the sound, only to have it die out before they managed to reach it. They were left to wander aimlessly through the forest. Some, but not many, were left completely undisturbed. So they lay at their positions, waiting for the first sign of food to rouse them from their resting place. Share this post Link to post Share on other sites
sparta436 46 Posted July 18, 2012 I think it makes pretty good sense. Snipers that were positioned around strategic points during the war against the undead were ultimately infected, and turned in to what they hunted. Many infected awoke to the distant sound of conflict, and wandered towards the sound, only to have it die out before they managed to reach it. They were left to wander aimlessly through the forest. Some, but not many, were left completely undisturbed. So they lay at their positions, waiting for the first sign of food to rouse them from their resting place.well there you go, a perfectly good RP reason. They should still be MUCH rarer than military zeds though Share this post Link to post Share on other sites