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aBipolarTree

A suggestion for the zombie AI

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Not sure if this has been suggested before, but my idea is to make zombies slower, able to do more damage, and to make them harder to kill. Now I know I've seen suggestions similar to this one, but how about spawn a larger group of zombies as the player gets close to an area, and then increase the time it takes that group of zombies to respawn, This way you'd have to fight harder to clear an area, but once their gone, you'll have time to loot without worrying about a zombie randomly spawning right outside the building you're in and attacking you if you have your inventory up or something like that.

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I would love to see slow zombies that are stronger and can take some more dmg together with the fast ones.

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Seems like a good idea too, but I'd say make the the quicker ones spawn less, and also completely get rid of the crawling and crouching zombies, they're annoying >.>

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