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problematique

Surviving in a Hostile World

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Until recently, i have been fighting it out in this chaotic world alone. Trusting anyone could be fatal.

So i decided to have a friend get online to play with me so i wasnt so alone. It took forever to find eachother but once we did It was great. We would use tactics to get through sticky situations and we would help eachother out when we needed it.

However, when he and i were scouting out Elektro, we ran into a hostile player and a firefight broke out. my friend and i split up to flank this maniac and take him out. i saw the guy in a barn so i shot him until he died. i move in to check out his gear when suddenly i get shot in the back and die. My buddy killed me thinking i was the maniac that started the fight.

This is a major problem considering everyone looks basically the same and its almost impossible to differentiate friend from foe.

I have a few solutions:

-Bring the Humanity idea back.

-allow cosmetic customization. (changing clothing)

-add a buddy system. (you could type into chat "/add buddy <player name>" and your friend could reply, "/accept buddy <your player name>" That way friendly fire for you two could be turned off, or a symbol would appear above his head when he is close enough indicating he is a friend and not a stranger.

I also noticed that if a player takes alot of hits and his or her blood drops low, the only way to survive is eating lots and lots of food or having someone apply a bloodpack to you. Thats fine and dandy except food is more valuable than gold, and bloodpacks are gods gift to the fortunate.

This game is meant to be realistic, and last i checked, the human body regenerates blood. slowly, but it happens. Otherwise we could die from getting too many paper cuts.

I have a couple ideas that might help:

-a sleeping system that you can enter into that makes you "sleep" or lie prone for a few minutes and you regenerate some blood for the duration.

-or a better idea would be to passively regenerate blood by .1 or .05 a second. that way if you are playing it safe and staying away from towns with hospitals you have a little better chance at survival if your blood is running low.

Stay alive out there in DayZ.

Until the next post,

-Problematique

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I agreed with you on most points.

But I don't think a "Buddy system" is a good idea... Friendly fire is part of the game, and the excitement.

An Indicator above your friends head wouldn't be realistic like you pointed out u want more in this game, but customization is a very nice idea. However for that I think we're gonna have to wait for a Standalone DayZ..

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Use a voice chat like skype, teamspeak or ventrillo. Tell your friend everything you're doing so you don't kill each other.

Example (actually happened a week ago)

>My friend and I in the barracks -only 4ppl on the server-

>I hear a pop can get opened

>I ask him which room he was in and if it was him who drank it

>wait 20seconds no response

>I see the barrel of a gun go infront of the room I was in

>put a whole DMR mag in my in guy (feels good)

>Over skype "AHHH IM GETTING SHOT IM DEAD WTF"

>2 other people disconnect after the shooting

The Moral: He now tells me where he is all the time xD

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I agreed with you on most points.

But I don't think a "Buddy system" is a good idea... Friendly fire is part of the game, and the excitement.

An Indicator above your friends head wouldn't be realistic like you pointed out u want more in this game, but customization is a very nice idea. However for that I think we're gonna have to wait for a Standalone DayZ..

Its just an idea, because all the characters generally look the same, and that itself is unrealistic.

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