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Question regarding players dying on loading?

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17:40:31 "UPDATE: B 1-3-B:1 (XXrainXX) REMOTE"

17:40:31 "DW_DEBUG: #manual fix _this: [b 1-3-B:1 (XXrainXX) REMOTE,[],true]"

17:40:42 "UPDATE: [b 1-1-A:73 (XXrainXX) REMOTE,["20Rnd_762x51_DMR","20Rnd_762x51_DMR","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","Skin_Sniper1_DZ","ItemPainkiller","ItemMorphine","ItemWaterbottle","ItemWaterbottleUnfilled","ItemAntibiotic","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage","ItemBandage","ItemBandage","ItemBandage"],true]"

17:40:42 "ERROR: Cannot Sync Character XXrainXX as no characterID"

I've had two players die like this on my server today with this exact no characterID message after a DW_Debug. They load in, and claim they loaded in a different spot than they logged out, and then the server does this.

At that ERROR message is exactly when this guy died, and said he was killed by friendly fire. I was standing not far from him, saw him standing there, move a couple steps and then bam, he was dead with no sound of a shot heard. Nobody was around on thermal in the L85 for 600+ meters. As far as I can tell, the server just killed him as soon as he loaded in and tried to move.

Anyone see this happen before and have any suggestions?

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Had this happen to me too, logged into a server and I appeared in a different place maybe 50 meters from my original spot and fell from a few meters in the air and died. Not sure if it is the same thing but it sounds similiar

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