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tebbutt1

(Bandit hunting group) Guardians Of Chernarus (GOC)

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NOTE: Group is currently recruiting and won't be completely operational until 30/6/12 deadline. We will act as a mutual survival clan until then. If you just joined the group, you won't be a confirmed clan member until you show competence, trustworthiness, and loyalty. If you want to join us ingame, add and message TeB on steam. Also feel free to add other members if you feel like meeting up outside of official meet days. We can guarantee that your life expectancy will greatly increase if you stick in our large group meet though.

We are a paramilitary policing force based in Arma 2's Dayz with the purpose to eradicate bandits and assist friendly survivors with various tasks. We will have a loose military simulator type playing style and those in the group are expected to cooperate for their own safety.

It is a counter-terrorist force formed in response to the notorious bandit threat in Arma 2's Dayz mod. It will perform the following functions-

1) Control or Eliminate the bandit threat

2) Secure safe havens for players to meet up through patrols and raids

3) Provide auxilliary support in the form of medical assistance or supplies IF needed.

GOC will aggressively seek out bandit groups and murderers to bring stability to the Chernarus infected zone. Players are encouraged to report killings or bandit sightings to GoC patrols active in the area. Repeat offenders will be placed on the group's Blacklist (aka kill on sight policy).

Clan members are permitted to use the tag |GoC | in front of their names in Arma 2. Anyone using the tag without authorization should expect retaliation if spotted.

Ask for Team Speak 3 address and password. Keep in mind that we are based on EU servers. We do not mind international players as long as they do not lag too often and become a deadweight or nuisance to our operations.

Required:

* Be Mature, we don't mind age but you have to be mature

* (Recommended): Microphone for quick communication

* Good attitude and decent playing style (try not to run off from the main group or leaders, those are go "rogue" normally shorten their lives drastically). Naive deaths will severely decrease our efficiency.

WE NEED:

1) More competent leaders who pride themselves in their ability to lead men to meet various goals in a safe and efficient manner.

2) Recruiters who can talk to new members and introduce them to GoC.

3) More designated marksmen. Most of our crew is comprised of automatic riflemen and not enough marksmen who can cover their advance.

My profile

http://steamcommunity.com/profiles/76561198031726112/

Steam Group

http://steamcommunity.com/groups/GuardsOC/

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This is a realy great and blessed idea, exactly what this game needs, some safe zones who are kept by humans not pcs for the sake of realism, and some well pointed groups whos only target is to keep humanity in order.

sadly i am not a competent leaders or good at introducing, and my aim is crappy so i would not fit the requirements.

I do have some questions, how can you know the player's intention, some reqruits might want to take this groups from the inside.

names, they are easly changed after death so whats the point of black list?

I wish you the best of luck, let me know if you need any non capable police men :P

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the need is only for anyone who wishes for a specific role and are already good at that role

The blacklist would be kept on a need to know basis when our patrols spot a possible threat they can check with a Officer who can double check the blacklist to identify the target. its not like we're going to say ''you killed multiple people you are now on our blacklist'' it would give it away

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Nice group. Just curious, I've been playing ArmA and ArmA2 for quite a long time now, and I haven't started playing Day-z yet. However, I've watched godknows how many survival vids, and read strategy guides. And I have TS3 and a mic. I'm 15 and I live in Florida. I won't be able to start until May 25th or so, is that ok?

Role: Squad Designated Marksman

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no problem xquisite however we are a EU you group and the servers we play will most probably EU but if thats no problem feel free to join

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What time zones? I am in Berlin and would love some help setting up this project http://dayzmod.com/forum/showthread.php?tid=3722

I feel that if we successfully run something like this for a few sessions on various servers it could become a trend, meaning that there will commonly be a safe area on most servers and also player roles like administrators and merchants for those of us who want to do something different. Plus I expect some bandit fights.

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no problem xquisite however we are a EU you group and the servers we play will most probably EU but if thats no problem feel free to join

Definitely, I rarely lag with my cable connection. Exams finish up Thursday this week, so by next week (after exams) I'll be able to assist you guys in hunting bandits.

I once heard of a guy who shot a bandit in the leg, he fell down, and the horde behind him chewed the bandit to bits.

Bandits. They deserve it.

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The high paladins to the rescue....LOL

Guess what...no more bandit skins...ergo, you won't know who is a bandit until its too late. LOL

Too funny. LOVE this game!

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easy way to do it is

kill anyone you see

if your humanity doesnt change they deserved it

if yours goes down its just collateral damage for the greater good.

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Duncan I'm GMT +1 but the group will be eu so the time zones will vary

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Sounds like a nice plan. But I have to ask, how many of your so far assembled members have any experience playing as an organized team?

Anyway, I added you on Steam, TeB. We'll talk more about my interest there.

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