ZedsDeadBaby 2287 Posted July 16, 2012 I hate to post such a seemingly complaintive thread, but I feel this issue is rather important and have noticed more and more servers coming online that are locked indefinitely or for long periods of time.Allownaces must be made obviously for people who have technical problems and must lock their server for a time to try and work things out (and it's understood people might have other obligations which require this lockage to last awhile).However, it seems more common lately that these lock-outs are not technical in nature. Servers with 2-10 players online, often sharing a clan tag, but password locked are becoming more and more common on the server list.It's hard to overstate the impact these servers can have on the integrity of play. So I think any server that remains locked for a period of time deemed appropriate (60 minutes seems reasonable to me) should be added to an "audit" and investigated by staff at their convenience.Servers found to be running private "safe zones" or clan servers should be dealt with accordingly. Warning(s) followed by blacklisting for repeat offenses, perhaps? Share this post Link to post Share on other sites
BlazeN'Chronic 51 Posted July 16, 2012 i agree, 99% of the tools sitting in locked servers are just loot hoping... not the way the game is meant to be played... Share this post Link to post Share on other sites
void.false@gmail.com 300 Posted July 16, 2012 People who lock their servers must be investigated, interrogated, lined up before the wall, they must face the wall and then get executed by execution squad. Share this post Link to post Share on other sites
jskibo 143 Posted July 16, 2012 Many are private hive which they can't control as well. Share this post Link to post Share on other sites
Guest Posted July 16, 2012 Many are private hive which they can't control as well.If it's private hive it's not their concern because it won't effect their mod or in-game economy. It's the ones that are whitelisted and connected to the hive and locked that are the problem. Share this post Link to post Share on other sites
Lith 80 Posted July 16, 2012 With how slow things are currently with the DayZ staff now, I'd hardly think they could find time to investigate all of the people that are doing this. Seems like a lot lately. Share this post Link to post Share on other sites
jskibo 143 Posted July 16, 2012 Yes but they all show up in the server list Share this post Link to post Share on other sites
Dekey (DayZ) 31 Posted July 16, 2012 My provider has an auto shut down script if it detects a server locked for more than a few minutes. I'm not sure why this isn't standard if it's such a big no no. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted July 16, 2012 My provider has an auto shut down script if it detects a server locked for more than a few minutes. I'm not sure why this isn't standard if it's such a big no no.Oh, well that's a far simpler solution. Here's hoping that becomes a standard and we can put the issue to rest. Share this post Link to post Share on other sites
urbanfox 116 Posted July 16, 2012 My provider has an auto shut down script if it detects a server locked for more than a few minutes. I'm not sure why this isn't standard if it's such a big no no.With most managed Day Z server instances (ones you get through a hosting company) I'd imagine it is. Share this post Link to post Share on other sites