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Gam3Junkie

BERcon problems - "say" command not working

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Hey guys.

I have a simple question.

I use BERcon to connect to my server, and all the commands work fine, except "say".

I try "say" and "#say", but nothing. Doesn't this work, or am I doing something wrong?

Cheers,

Daniel

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If you want to send a global message to all players, you would use the command "say -1 This is a global message."

If you want to send to a specific players, use the command "players" to get a list and then use "say #nextoplayername This is your message"

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Ah, that explains it.

Thanks, much appreciated!

Edit: Any way to save the IP, port and the rcon password in a file so I don't have to write it in each time?

Edited by GameJunkie

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No, I'm afraid not. I don't even think you can copy and paste into it.

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You can copy it but you have to click in the menu (top left) and paste it in using the menu, shift-insert could possibly work too but I haven't tried that.

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Ah, that explains it.

Thanks, much appreciated!

Edit: Any way to save the IP, port and the rcon password in a file so I don't have to write it in each time?

You can create a DOS batch file or a shortcut that automatically connects to your server. Type 'H' in the BERCon console after you initially launch it for the proper syntax.

BERCon.exe -host YourIP -port YourPort -pw YourRConPW

You can copy it but you have to click in the menu (top left) and paste it in using the menu, shift-insert could possibly work too but I haven't tried that.

Shift-Insert doesn't paste into any DOS-based console. If you want to use keyboard commands to paste, you can do ALT-Space, then press E, P.

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When using BERCon you can use the menu drop down on the console window, select "mark" and then use your mouse to highlight, (say a GUID) then press "Enter" to copy the highlighted text and then paste it wherever you want it to go.

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this thread is a bit old, anyway I found that BattlEye did some outgoing network connections (to BE servers).

If it fails, then "say" commands are not sent to game clients.

To verify it, do not test with "say -1 this is a test" but with "say (player slot number) this is a test": BE will reply "player is unable to receive the message"

For those who control outgoing connection with a firewall, at least accept the establishment of outgoing connections used by BattlEye: TCP or UDP to ports 2324.

Anyway double check your firewall logs, could be a network problem.

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Any idea how do I send a message to another admin who is also logged into Rcon at the same time as me?

They don't come listed as a player....

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