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DaBilderberg

Fractional Inventories

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All inventories in the game should be fractional. (mainly to prevent overloading and thus loosing items) In other words, anything you go to loot should have a fraction of how much it holds. A camp fire, for instance, has 8 slots. If you have 8 things in it, and someone puts something else in, rather than the game declining the item transfer request, the item will just vanish. An factional inventory system would prevent these vanishing items from happening. All potential item holders such as dead bodies, zombies, camp fire, tent, etc should have the fractional inventory. In the case of the tent, there should be a fraction for weapons, bags, and regular items.

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