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xksimon

A little updates of SE17&18 details

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For now, some peoples might see that SE17 is long gone for a long time. There's the reason.

Some of my clan members and pub people told me that, swtiching module idea is good but 1 thing pretty kicked their ass - Map Saving.

I mean, While GMT+8 7am-7pm = SE17 Online, SE 18 Offline, and GMT-8 7am-7pm = SE18 Online, SE17 Offline was pretty good to reduce unnecessary network bandwidth and focusing players into 1 Day Light server. However many players tents and cars won't be transfered as the server offline.

So, Here is my plan now:

1- SE18 will be served as Main Server, which providing 70 slots for players to join (Still testing the bandwidth).

2- SE17 will be a backup server, in case of any serious error/problems that would make SE18 is completely GG.

3- SE18 will be FULLY Non-planned restarting. As a admin, I will restart the server while encountering a massive lagging - or syncing the timezone.

4- The server will now focus on 5AM - 5PM for 6 days of a week

5- I am still planning which day should be the DARKNESS Dayz for the server every week.

6- Cheater is not allowed at all (I just kicked a freaking UH-1H chopper pilot who shooting his MG like a bitch), you might report/pm cheater in the forum. I will follow up for sure.

It is my currently setting of my servers, If there's some problem with above settings.

Please my dear every server hosters / Dayz Support team notice me before blacklisting me. Thank you!

1 again, English is not really well for me to write it. If you don't understand somethings, please reply in this post.

Edited by xksimon

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