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entelin

I would like to report myself for cheating

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Who: Me

Where: On every server I've played on

I have to confess, I cheat constantly. In fact I'm not sure how to play without cheating (I've tried really hard to figure out a way to play legit, but thus far I have been unsuccessful).

I'm ashamed, but let me try to explain. My crime wave started when I first started playing DayZ a few days ago when I entered a supermarket, I was quite wounded while running from some zombies, so I decided to eat all the food I could find, however strangely enough it wasn't working, I clicked several times, but it wouldn't eat. Eventually it started eating, but instead of getting the 250 health I deserved I got many thousands getting me back to 12000.

Soon after I found my first tent, a similar event happened, and I wound up getting 3 instead of 1.

So I decided to make a camp site, found a good spot, pitched one of the tents and stored the rest, things were looking good! The next day I came back and found 3 tents where my one was before, so I took those down, and in my original one were my spare tents. Then I noticed I was also holding the spare tents I had previously. So now my 1 tent find had now turned into about 9.

I killed someone and took his NV goggles and rangefinder, apparently I'm a murderer, thief AND a cheater :(. It wasn't night, so I stored that stuff in my tent, the server crashed, and now I had 4 nv goggles 2 range finders in my tent, and the stuff on my person was completely gone including my backpack....

I was killed one time, then it spawned me as the opposite gender(wtf?), at my campsite, with items I had two days ago. Other times tents have moved slightly (one I had in a tree, moved into the tree, and I could no longer access it), or were completely gone. Switching servers frequently results in loosing gear or getting rolled back hours. Gear being deleted without prompt under certain conditions, etc.

---------------------------------

Light trolling aside, many who will respond to this post are new to Arma and will reply "oh don't worry, its still in alpha/beta, bugs are to be expected, etc, etc". To that I would say this: I've played Arma since OFP, the engine itself has *always* had issues like this. Arma has only ever been very playable in private groups and only using mods that don't require the server to be running for long, or make heavy use of item persistence. You saw all the same kinds of issues playing Sahrani Life in Arma 1, and that's not to say anything about real cheaters. Yes, even Arma 1 had people exploiting the weak scripting system, teleporting around, invincibility, duping/spawning items, even summoning a nuke and blowing up a whole city.

Has Arma2 improved things? Yes, some, but on many of the security issues, barely at all, and for a mod like this that depends on persistence, it's utterly game breaking. Don't expect any of this to be resolved in Arma2.

I just hope Arma3 finally addresses all the issues the engine has with security and persistence, because I really like the gameplay in DayZ, and it certainly has done a great deal to promote Arma in general.

Edited by entelin
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Congratulations sir, here is a revolver and in front of you is a dark room. You know what to do. B)

Edited by TheFreindlyOldMan
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I think BI work on some of this issues, its seems like all the beta patches made specially for DayZ

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I heard on local gaming site that DayZ will be released as game itself, not mod in some time. So I hope Rocket will take care of this, I like your trolling :D

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None of these things has ever happened to me.

No loot for me has ever duplicated.

I've only found two tents, ever. And they've never duplicated.

Really, none of the accidental exploits you've outlined have ever happened to me.

Of course, I've never found a vehicle in any shape, never future a military weapon more advanced than an AKS (well, I have a camp SVD but I can't find ammo for it), and helicopter crashes are like a myth for me.

So yeah..l I guess I'm just "unlucky".

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