zonn44 25 Posted July 14, 2012 Each time you log , you reenter at a random point in a 1km radius from you log point. Share this post Link to post Share on other sites
Guest Posted July 14, 2012 Sounds great on paper, would be a pain to code.What if I spawn in a wall?What if I spawn under a room in a house?What if I spawn in a lake?What if I spawn inside a tree?All these things would need to be checked for, and coding that would not be fun in the ARMA2 engine :(. Share this post Link to post Share on other sites
Atamawood 22 Posted July 14, 2012 No... I can see so many problems with that. Spawning in water/off the map, spawning in really dangerous areas, spawning in the middle of a "hidden" camp. Honestly people should be able to log in right where they left off. Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted July 14, 2012 For the reasons above I' think I'll pass on this one. Keep thinking though... Share this post Link to post Share on other sites
MasterFancyPants 0 Posted July 14, 2012 Sounds great on paper, would be a pain to code.What if I spawn in a wall?What if I spawn under a room in a house?What if I spawn in a lake?What if I spawn inside a tree?All these things would need to be checked for, and coding that would not be fun in the ARMA2 engine :(.No... I can see so many problems with that. Spawning in water/off the map, spawning in really dangerous areas, spawning in the middle of a "hidden" camp. Honestly people should be able to log in right where they left off.There are already many random spawning scripts for Arma, it wouldn't be hard to code at all. Share this post Link to post Share on other sites