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A couple of ideas I had in mind

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Some of this may have been requested previously but I didn't see it when I searched for some of them. This not only contains some suggestions but maybe even bug reports. Some of this could even be implemented in patch 1.61 for ArmA 2 (since Rocket does work for Bohemia).

1. Log out timer - This is seriously needed as I have run into several players who log out the moment you shoot them or if they're being chased by zombies. I feel the system should take 10-15 seconds for the player to Abort and 15-20 seconds for those hitting ALT-F4. It could be used only when you're playing the DayZ mod.

2. Better collision detection - Zombies shouldn't be able to run through walls/fences, nor should they be able to attack through them. I've seen players fall through surfaces a few times, it does't happen often but it does happen. Poor bastards fell to their death.

3. Better anticheat measures - I'm not saying that BattleEye is a terrible service, but some of the hackers are getting a little out of hand. I took a shot at a player, killed him and was then teleported into the ocean. My friend took a shot at another player, killed him and was teleported into some forest.

4. Blood regeneration - I saw this one already but I wanted to make the idea clear. Since the game uses a realtime day/night cycle, I could see a system where your blood starts regenerating (VERY SLOWLY) over time. This would only occur if you're over a certain blood count (6,000 maybe?). You would have to get x number of hours in-game time for it to regenerate, logging out and going to bed to wake up with full health should not be an option. I know you can eat beans and meat, which should still be an option but just like in the real world - if you donate blood, your body takes a few days to put it all back.

5. Watch at start - I don't know about you, but everyone I know wears a watch. I think it should be the default item to spawn with.

6. More spawn locations - Bandits are always camping the ones on the shore. We need more spawn locations, even if it is inland.

7. Location based database server - I think to ease up on the "waiting for server response" we need more database servers in different areas. I think that one in New York, Chicago, Dallas and California should do for the US. These servers would report the same information to the master database server which would be separate from what the game servers connect to. The best way to describe this would be

Player -> Game Server -> Database Server 1 -> Master Database Server-> Database Server 2-99. The player is connected to the Game Server, the Game Server is connected to the Database Server, the Database Server is connected to the Master Database Server. The Master Database Server keeps the other database servers up-to-date on the players location/stats/equipment/etc. Keep in mind the Game Server also has to report to the Master Server so that it shows up in the server browser in-game. The Master Server is separate from the Database servers as it is handled by GameSpy or whatever.

The cool thing you can do with the location based database servers is that when a dedicated server is connected to it - the database server tells the server "hey, it's 12am my time so it's going to be 12am in-game ok?" and the game server is like "oh, ok!"

Should be doable.

8. A BETTER SERVER BROWSERI've been playing ArmA 2 for a long time and there's nothing more I could ask for than a better server browser. I want to see what servers I last played on and add any of them to a favorites list.

9. DayZ default mission in server browser - When you launch ArmA 2 Combined Operations with the -mod=DayZ flag, it should automatically set the mission type in the server browser to DayZ so that new players don't have to fiddle with anything more than just a "join server" button.

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