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switch296

Is 1.7.2.1 stable?

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By stable I mean on a similar level to 1.7.1.5 - I had tried playing 1.7.2 for about 6 hours when it was first released but had all sorts of pretty serious game breaking issues that made it completely unplayable, such as multiple characters across different servers, characters being one shotted from 12000 blood to death by zombies, rollback almost every single time I aborted the game and came back later (usually an hour or two) and such.

Do these issues still persist with 1.7.2.1? Last I checked the change log listed absolutely nothing so just thought I'd ask, thanks!

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Its pretty stable now, zombies aggro from much further in the plain daytime though. Heavier rain and environmental surroundings severely affect your player's fate.

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I've been playing 1.7.2.1 since the first test version and I've not had any issues with it.

Its pretty stable now, zombies aggro from much further in the plain daytime though. Heavier rain and environmental surroundings severely affect your player's fate.

The new aggro range was intentional I think. Correct me if I'm wrong.

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That's really good to hear, normal bugs don't really bother me, even ones that kill me once in a while but having my characters not save properly almost 100% of the time and such just really put me off playing so I reverted to 1.7.1.5.. now it's time to update!

Cheers

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I think the aggro range is messed up due to Rocket introducing the environmental factors. It's pretty crazy when I aggro a zombie 1km away when I'm crouch walking and then he comes up and 1HITKOs me

Edited by Zoris

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I don't like how far zombies aggro, I thought they aggro'd from too far as it is.

I just don't like how zombies act in this game, if they didn't warp around all over the place and animate so badly then they might be fun to fight. However right now you just run into a building and take them out one by one as they suddenly turn into Resident Evil zombies inside buildings.

They need to make them less of a pain until they get them fixed, not make them worse. The reason why people abort when aggro'd is purely because Zombies are so broken right now.

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Definitely. It sucks when you go into a major city and you try to sneak your way in...then go...fuckit ill just run into a building.

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Definitely. It sucks when you go into a major city and you try to sneak your way in...then go...fuckit ill just run into a building.

Weird :S I was sneaking around elektro yesterday without aggroing too much. By sneaking I mean crouching+shift.

I just kept an eye on my visibility counter.

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Still playing on 1.7.1.5 servers and I got them all by myself practically... B)

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