Magotchi 74 Posted July 13, 2012 (edited) Currently I have a monitoring script which does my script/ban updates and restarts the server if it's crashed or not running.For scheduled restarts, I have Task Scheduler run a batch file every 6 hours containing only "taskkill /im arma2oaserver.exe". This closes the server's process, and the monitoring script then restarts it, seeing it not running.Is this improper? Do I risk a less stable game or loss of data by simply having Windows close the game's process?If so, what should I do instead? Do I need to script things to restart the game via RCon? If so, how do I get timely updates of my scripts/bans?Any help would be appreciated. Edited July 13, 2012 by Mister_Magotchi Share this post Link to post Share on other sites
Guest Posted July 13, 2012 (edited) Let me point you in the direction of a tool I've come to love. It's called 'BattleEye Extended Controls' and it's awesome.Link - http://ibattle.org/It's a bit complicated and cumbersome to set-up, but with a little know-how and some patience, you can get it running like clockwork; as it has a built in scheduler that can send commands directly to the server. In your case, #shutdown. Edited July 13, 2012 by Guest Share this post Link to post Share on other sites
Magotchi 74 Posted July 13, 2012 Ah. Yeah. That sounds way better. The #shutdown command didn't occur to me, but that solves the other problem with the updates, too. Share this post Link to post Share on other sites
Guest Posted July 13, 2012 Ah. Yeah. That sounds way better. The #shutdown command didn't occur to me, but that solves the other problem with the updates, too.Yup, you can actually even code custom server commands with this tool; then issue them on a schedule to the server. I use it to repeat messages to my players, backup files, etc. Share this post Link to post Share on other sites
Magotchi 74 Posted July 13, 2012 Thanks again for your help. Bec works like a charm it seems. Share this post Link to post Share on other sites