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bond1971@tpg.com.au

Choosing a 'Skill' when respawning

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Hey, just thinking but have you considered introducing a 'skill' tree into DayZ ?, what I mean is when you freshly spawn, you can choose to be a male or female but what about another choice as well, ie -

Butcher/Chef -

You start with a knife. You can 'gut animals' to get meat (I am aware that everyone can now but perhaps make this a skill only). Can also use those empty bottles to extract fluids to drink etc.

Ammo Maker-

You can use scrap metal to make pistol or even gun magazines.

Medic-

You receive bonuses when applying bandages both to yourself or to others. Perhaps you can apply them quicker or/and it actually gives you back some blood. Perhaps (long shot) you can restore life if someone has died within past 10 seconds.

Engineer-

You can repair cars (I am aware that you can do this now but perhaps make it a skill only) or even apply armour to a car to make it more durable/resistant?

Lay wire or build defenses, lay tank traps etc.

As you can see there would need to be some balancing to make the skills equal, ie otherwise everyone would choose medic but these are just off the cuff suggestions.

This would encourage people to band together or group up to share their skills, compliment a group with an ability they need etc.

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Edited by Caviano

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This, also, classes are not entering this game. This includes but is not limited to: Perks, Class Skins, Selective Spawn Weapons, or Attribute points to spend (includes leveling up).

Sorry OP. Time to move on and find something else. Have you seen the Halloween post yet?

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Time to move on and find something else. Have you seen the Halloween post yet?

LOL he would be someone to recommend it. XD

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