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The real issue is that wire that is removed just respawns when the server is restarted next. There does not appear to be any "save" command like with tents/vehicles that updates the wire's status when it's removed. So, that lovely barbed wire you just took out so you can get in the fire station is just going to be back next time.

This just results in barbed wire inflation, because every new piece of wire that goes down is permanent, and even noob-friendly good samaritans are only temporarily helping things. Who wants a permanent job taking down wire in Cherno every 6 hours when your server restarts? Not me.

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