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irl-calibre

Throw Animation..

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Is there anyway to cancel the throw animation once it starts? I know the longer you hold RMB the further an oblect is thrown. however can it just be stopped alltogether before the weak wristed default effort plays out? 'i'd tell you the story about the man who threw the live grenade at his feet, but between you, me, and these four walls, i'd be far too embarrased..

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I think you mean LMB.

I don't think it can be cancelled, and I also have trouble knowing how far the throw will be as I'm not using crosshairs. Any pro-tips from any pro-throwers?

PS. Empty cans are the solution to the new zombie visual range.

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